Indie Stone Now with added Awesomeness

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Orange Indigo:
Quote from: Motoki on 2009 July 22, 02:25:35

Quote from: Orange Indigo on 2009 July 22, 01:49:04

I installed ISM and AM as the instructions said, and both seem to be working.
I have all AM functions working as they should.
ISM commands show up on the cell phone.

However, I never get notifications (yes, they're supposed to be turned on) for anything. Is this a known glitch or is ISM not working?


Sometimes it takes a while for them to start but if you're playing for a really long time and get none then yes that is a problem. Make sure you have the latest versions of both Indie and Awesome, but just the Indie mod not the core. Also by default Indie only gives most of it's notifications for friends so if your sims don't have many friends you may not get much. You can set those notifications to everyone though.

If none of that works try running the Indie Stone Mod compatibility checker in the programs and utils section at Mod the Sims. If it gives the all clear for mods (ignore anything it says about hair or objects) then not really sure what the issue is.  :-\


I had been playing for awhile, so I have no idea why they didn't start coming up.

For future reference for anyone who has the same problem:
I deleted the .cache files, and then did ctrl+shift+c "setconfig indiestone on" just to be sure it was turned on.
Then I set notifications to Off, then back to on. Then I configured them so everything was All, so I would see any notification.
Nothing happened at first, so I was fooling around with the other settings. Right after I gassed the obnoxious homeless masses hiding in my neighborhood, I got the first notification.
Some buffoon fell to his death. And then another! Some 12 got a job or something.

So, I don't know why it didn't work at first. I don't think any of my neurotic behavior could have impacted it that much...
Ah well. At least it works now.
 ;D!

myskaal:
I need "Sim Bin" clarification. ISM pulls from pre-mades in the CAS bin or from sims sitting in the Library bin?

Nevermind. Reading comprehension ftw

Enelen:
Quote from: Orange Indigo on 2009 July 22, 18:00:27

So, I don't know why it didn't work at first. I don't think any of my neurotic behavior could have impacted it that much...
Ah well. At least it works now.
 ;D!


My solution was shutting the game down and going to sleep: then when I turned it on today, voila, it works! (Strange, because I cleared the caches yesterday...) The usual Voodoo - at least I never got the mysterious crash, not even with conflicting core mods I accidentally left in the mods folder...

Driskoll Xun:
Quote from: J. M. Pescado on 2009 July 22, 07:36:29

Quote from: Driskoll Xun on 2009 July 22, 04:54:44

Edit: If you are playing with immigration from your bin and considering turning ISM on and off in the same neighborhood, be sure to delete your townies as you go from ISM to AM.  I don't know what AM would do with all the archetypes ISM saves as homeless.
Shouldn't be necessary: I imagine ISM is equipped to deal with them normally in the event that they are slain or moved in by player actions, so the same would apply if AwesomeMod were to do the same.


Before the two mods were combined, I don't recall ever having access to, I'll call them, breeding stock (BS) sims.  I'm not concerned about ISM's normal homeless.  In a normal ISM game BS sims would never have interaction with playables.  AM uses BS sims as bosses; will it ignore them in other regards?

Edit: Apparently, ISM only places those BS sims during its setup then doesn't clean up after itself.  I destroyed all townies; ISM immigration continued as normal without any further homeless being created.

Orange Indigo:
Quote from: Enelen on 2009 July 22, 18:08:58

Quote from: Orange Indigo on 2009 July 22, 18:00:27

So, I don't know why it didn't work at first. I don't think any of my neurotic behavior could have impacted it that much...
Ah well. At least it works now.
 ;D!


My solution was shutting the game down and going to sleep: then when I turned it on today, voila, it works! (Strange, because I cleared the caches yesterday...) The usual Voodoo - at least I never got the mysterious crash, not even with conflicting core mods I accidentally left in the mods folder...

Well, I did the same thing, without meaning to. I got very frustrated with the damn thing last night, so I closed down and didn't start it up until a few hours ago.
It probably would have worked even if I didn't do anything. Who the hell knows.

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