New peggy hairs. They doesn't replace anything
Seranation:
Huh, I was actually considering downloading one of the free hairs for a moment and now I feel ashamed.
Oh well, at least this Peggy has shown what NOT to do when doing custom hairs.
mageborn:
Just a head's up, HP has new hair up on ModtheSims.
OpiumGirl:
Quote from: chaos on 2009 July 20, 01:28:08
Alas, this isn't news to anyone (except you, apparently).
Yes, apparently so.
Upon having a closer look at the hair, I conclude that it is one of the most hideous styles I have yet to see. Are there actually people who like this hair? (curious)
wes_h:
Quote from: Zoltan on 2009 July 19, 05:45:53
Wes, can you not write to EA and try to nip this Peggy clown profiting off your work in the bud?
EA? They don't care. They just want us all to get along and play nice. However, as far as I am concerned, ripping the meshes out of the package, recoloring them and posting them as a new creation would be fine with me. She has no claim on the mesh itself, so I would not call that piracy, just community service.
I saw a different comment that said TS3 hair was not animated. It is most definitely animated, but many are not animated well. That's what teh bone assignments are for, and many lack the professional touches. Some are really good, but a lot of the stuff in the store hairs looks like it was slapped together quickly, or else a less experienced modeler made them.
What I think was meant was they have no physics, that is true. Physics is what made TS2 hair lively when the sim twirled, for instance. TS3 would be a much better game if it had any physics. If it had somethink like havok, then when you kick the flamingo it could fly across the lawn, instead of just falling over.
EDIT: I forgot to mention, HP posted two hair packages tpday. She is using an unreleased extension of Delphy's CTU tool, he has plans to release it when he gets sufficient polish on the additions... gotta love that Turtle Wax. Once that is available, making new hair packages will be in reach of a lot more artists. I know the pace seems slow, but this tool business is difficult, given that the detailed instruction manual was missing.
Plum:
At the risk of being an asskisser, I don't think the pace seems slow at all. Everyone seems to be ripping this game to pieces like crazy, and it's all very impressive to someone like me who wouldn't even kind of know where to begin.
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