Trash compactor sound emitter attachment crap
Cyron:
Hi,
I don't know how the developers at EA could have messed this up but they did. I'm talking about the sound emitter for the trash compactor. Every time a Sim uses this object, the sound emitter is attached to the Sim! So when he walks away the sound goes with him. :-\
I know there are more important things to fix but maybe it can be put on the ToDo-List.
Zoltan:
Speaking about f-ed up sound...
I was playing Sunset Valley, the beachfront lot between the Wan-Goddard and the Ursine house lots. I hear a baby crying; no kid on my lot. More crying; I'm like wtf? I move over to the Ursine lot and behold, there is a crying baby whose cries could be heard in one lot over.
Then I hear a doorbell, look down and nobody is at the door. Again I go wtf...scroll to the neighboring lot and...you guessed it...someone was ringing the doorbell of the Wan house. >:(
My sims moved out shortly after that. Although, the view is lovely, so I may just evict those idiots and put in a family with NO close neighbors 8)
Zazazu:
I had one house with the repair soundlet stuck for three generations.
Sigmund:
Quote from: Zoltan on 2009 July 15, 21:36:08
Then I hear a doorbell, look down and nobody is at the door. Again I go wtf...scroll to the neighboring lot and...you guessed it...someone was ringing the doorbell of the Wan house. >:(
I like my houses to be close together, so this has happened to me on more than one lot. Drives me up the wall.
rosess:
A while back, I sent a couple upstairs for some fun and scrolled out to check the garden. Suddenly I heard moaning and gasping of a most suspicious nature, and thought, no, it couldn't possibly be... and of course it wasn't. Eventually I figured out the neighbor was in labor. It was an odd moment.
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