Story Mode

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Motoki:
I wish I had WWF in my neighborhood. At this point I would be ecstatic if I had that. Hell, I had two townie sims that were not under my control autonomously talk to each other last night and I about wet myself with joy. It was the first time I even had that much interaction. Sad. :(

Wolfeyes:
Quote from: Motoki on 2009 July 16, 16:30:08

Quote from: Zazazu on 2009 July 16, 16:17:07

Quote from: pbox on 2009 July 16, 16:05:37

(And I'd be surprised if anyone would take issue if you replied to the god damned replies in separate posts .. you're not going "**bump**!! ne1? ne1?" after all. I believe I've been doing that too, and I've yet to be slapped.)

Yes, issues would be taken. There is no reason why double-or-triple posting is warranted. Motoki obviously knows where the edit button is. An alternative is to post, then wait for a bit for someone else to say something.


Feh. If someone has something to say and it's relevant then who the fuck cares? I was on some other board related to a TV show and people were nazis about that, though most boards I've been on no one cares.

I don't see the hurt. It's not like it's asking the same damned thing over and over again and going ne1? ne1? bump bump bump.

My mind works in a way that I respond to one thing at a time. When I start having to cut and paste and organize stuff to the point it feels like an essay to pacify a few prissy people it's irritating.  >:(

I honestly think people should just get the fuck over it and you know what? Next time I will just hit reply, reply to that person, then reply and reply to the next person instead of losing the better part of an hour trying to organize it all into one.

And whoever doesn't like it then TOUGH SHIT!!!


I agree w/you here and think the "pettiness" of some online posters is really un-amazing to put it lightly... as long as you are adding info or w/e to the discussion then if should be fine to double post... geez... there are so many more important things to address than this microscopic issue...   ::)   :P

Swiftgold:
My experience with Story Mode, pretty much with AwesomeMod in the whole time, though early on there weren't as many of the limiting features.

I finally investigated the status of some of the townie families the game spawned when I first set it up after gassing the default Sims out of Sunset Valley. The Bradford father had moved out by himself into the trailer; when asked about his relationship status he replied he was single, but his wife still had him listed as her husband. I ended up kicking him back in with his family to free up the house, because there wasn't any indication he moved out because of a divorce or argument, and he was good or best friends with his wife. I just set them as spouses again, though it doesn't want to show up on his panel for some reason. He's stayed put so far.

Then there was Garland Bateman who was living with Beth Ingram and, I discovered, their two daughters, one who started as a teen and one who started as a kid but is a teen now. One had the mother's last name and the other had his. They were engaged and I don't know how long they'd been engaged, or if they started that way, but obviously the Story Mode never pushed them to marry and they never did anything about it, so I had them get married manually through the menu option rather than the cheats. Oddly, though he proposed the marriage, he and the whole family took the mother's last name, even the daughter who was born with the father's.

All the other townie families are apparently already married. They spawned or were created with a couple toddlers early on, which are now children, but there haven't been any new kids with them for a long time now, and so the only new kids have been with my playables. I had one pregnancy early on come from Story Mode with one of my pre-married CAS playables, and the rest I had to get going on my own.

I have had two Sims so far form romantic relationships on their own, both from "sacred" families with a non-sacred townie, so I don't know if Story Mode pushed this on them from the townie side before the notification option or if they actually did it on their own. However, I've played about 20 Sim days over the past couple nights, and I haven't gotten one single Story Mode notification at 1:00 AM. Now that they can't move houses like they used to (hurray for persistently moving out to become homeless and leaving your toddler with your roommate) I actually took "sacred" off my playables to see if something would happen. Nothing yet, but it's only just started.

I've been playing on a mix between Long and Epic and the toddlers I started with out of CAS have just become teenagers. And, apart from the usual random antagonizing and befriending, and one parthenogenesis baby that was shot down before it got off the runway, that's all that's happened. I turned on the Bus Kills one time to see what would happen, and a random homeless Sim I'd never met or even seen around was killed each night, so I turned that off again, because I imagine they'll just spawn more if they kill them all...

So I guess all this is to say - I really hope for Awesome Story Mode, because it sure seems to be needed :P

Tangie:
Quote from: pbox on 2009 July 16, 16:05:37


Re. the so-called AI, somebody on here called it "Artificial Stupidity" lately.
[/quote]


That's pretty darn acurate. In the beginning when created sims were losing jobs or being moved into oblivion, I started calling it 'story aggression'. Lately I've personally been fond of the term 'Artifical Inanity'.

J. M. Pescado:
Quote from: Swiftgold on 2009 July 16, 23:33:53

I finally investigated the status of some of the townie families the game spawned when I first set it up after gassing the default Sims out of Sunset Valley. The Bradford father had moved out by himself into the trailer; when asked about his relationship status he replied he was single, but his wife still had him listed as her husband.
Yeah, that's one of the fun bugs. When a SplitHousehold event occurs on a household where someone is married, the game tries to assume they broke up. However, the relationship is only severed unilaterally, so ONE party thinks they're broken up, the other one doesn't, and now the neighborhood has a bad pointer thing going on. Things can go rapidly downhill from there until a results.

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