Sims finding new routes for walking stand still for hours.

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Silverdrake:
Don't even get me started on the routefailure at parties! For at least half the party time, they stand outside the front door, waiting for someone to move. I've tried picking them up with moveobjects, and they just snap back where they were. Getting a slice of cake takes FOREVER.

Maybe if I had a faster computer, they wouldn't stand around like zombies  :-\

chaos:
No, they do the same thing with me, and I have a very fast computer.

kuronue:
And yet every time a sim rides a bike, they get run over several times  ::)

J. M. Pescado:
Quote from: jordi on 2009 July 18, 21:35:25

It's a major fail in the code. Whenever two or more Sims find they will be occupying the exact same square, they will both pause and wait for a (sado-)random time before retrying.
Yeah, that's why I call it CSMA/CD. This is exactly what Ethernet does to resolve collisions, but in Ethernet, the waiting is in only a few microseconds!

Roxxy:
Quote from: Silverdrake on 2009 July 18, 18:08:14

Don't even get me started on the routefailure at parties! For at least half the party time, they stand outside the front door, waiting for someone to move. I've tried picking them up with moveobjects, and they just snap back where they were. Getting a slice of cake takes FOREVER.

Maybe if I had a faster computer, they wouldn't stand around like zombies  :-\


They do that with my game as well, it's frustrating as heck.  If you call them in for a meal they all stand around getting annoyed with each other and dropping plates everywhere.. at the end of it all thanks to 'Legendary Host Status' of my sims they say that had an epic time and leave.  Easily impressed Sims they are.  LOL

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