is there a way to turn off opporunities or allow the sim to decide themselves?
whistlrr:
First of all, Veezee, thank you for this mod.
I have a lot I've called the "SimCity Home for Wayward Sims Halfway House" that is a large institution packed with 32 sims (one for each lifetime want) that I also like to leave running when I go to sleep and then wake up and see how they're doing and I also don't like the popups that stop the game. I don't want to swap away from this house in order for them to keep on going. I just want to be able to run them, peek in on them, once in a while check on each sim and rarely redirect them. In this way I like to 'play' the sims almost as if they were a giant screen saver I can leave running and at my leisure and not too often just periodically intervene in a sort of voyeur mode. If somebody has made a "pay bills autonomously" mod I'll be all set. I will test this mod out too.
I barely understood all the nuances and complexities of Sims 2 (and heavily relied on mods for it to this same end); I have never played any of the Sims games quite the way they are intended (in a previous life I was probably a collie since I am often entertained by just herding as many sims as my computer can run on one lot) and I'm still working out much of this, the Sims 3, and part of how I'm doing it is this way.
The way I play, I figure I'm successful if I wake up after a long RL sleep etc and look in on them and nobody's dead, and the contents of the house have not all been repoed, etc.
Anyway, thank you again and I will go to test this right now.
tides:
Quote from: veezee on 2009 July 15, 20:59:34
Quote from: tides on 2009 July 15, 15:26:44
can you turn those off as well veezee? =D thanks!
I will have a look at some point, but don't hold your breath. I did quickly scan as I put in the phone splattering, but I didn't see anything I could configure relating to work opportunities.
kk ty
as for the rest of you all,i dont understand why you are all getting upset over this.
i want to play the game the way i want to play it. just because i dont play the game the way you guys play doesn't mean you can blast off at me and i feel sorry for you guys if you guys actually enjoy making decisions like ":can a come to my house;b wants to talk to c,can b talk to c;a needs you to make a new friend" and so on.
Aquilegia:
Tides, they're annoyed at you because you keep pestering other people to make your odd little niche mod for you, when one program, Notepad, and half an ounce of sense would allow you to make it for yourself. It's not so much the mod as the entitlement.
tides:
Quote from: veezee on 2009 July 15, 20:59:34
Quote from: tides on 2009 July 15, 15:26:44
can you turn those off as well veezee? =D thanks!
I will have a look at some point, but don't hold your breath. I did quickly scan as I put in the phone splattering, but I didn't see anything I could configure relating to work opportunities.
hey just thought of helping, but i dont tink work opportunities appear from the cellphone, you've silenced the phone and the random skill ones(eg,paint this for me blahblah/write autobiography..ect)
i think the work ones appear randomly while youre working >.<
veezee:
Quote from: tides on 2009 July 15, 15:26:44
as for the rest of you all,i dont understand why you are all getting upset over this.
Quote from: Aquilegia on 2009 July 16, 11:59:59
Tides, they're annoyed at you because you keep pestering other people to make your odd little niche mod for you, when one program, Notepad, and half an ounce of sense would allow you to make it for yourself. It's not so much the mod as the entitlement.
I can see both sides of this particular disagreement - on one hand, modding can be very intimidating. I've only begun because the aforementioned tool gave an easy entrance into it. On the other, if it is something you really do want, the tools and tutorials are out there to get you started. I have no issue trying it out, because it gives me an excuse to become more familiar with the tools available.
No need to have a back and forth argument over it, so lets just leave it there.
Does anyone have any ideas on finding said job opportunites? Either within the Mod maker, or the XML files?
Navigation
[0] Message Index
[*] Previous page