Sim advances four levels in career because he is lucky?
tides:
this is awesome >.<
J. M. Pescado:
I have rewritten the entire mass of spaghetti for the next version, so perhaps that bug will stop now. It was almost certainly part of the EAxian spaghetti code, as the original code was kind of a mess.
chaos:
Something's definitely changed with AwesomeMod, though. When I played the vanilla game, all careers except for the part-time ones had bosses. Now, not so much.
J. M. Pescado:
Quote from: chaos on 2009 July 12, 10:01:04
Something's definitely changed with AwesomeMod, though. When I played the vanilla game, all careers except for the part-time ones had bosses. Now, not so much.
The original code had lots of bugs in it, where lots of invalid garbage data was being left in place and not properly cleaned up after invalidation, that's why. When the code was rewritten, these bugs no longer occurred.
JacquiES:
Quote from: tides on 2009 July 12, 08:22:55
this is awesome >.<
Cool contribution, thanks for stopping by.
Quote from: J. M. Pescado on 2009 July 12, 08:24:30
I have rewritten the entire mass of spaghetti for the next version, so perhaps that bug will stop now. It was almost certainly part of the EAxian spaghetti code, as the original code was kind of a mess.
Awesome, even though it wasn't a terrible glitch for a legacy. He was making great money til I had him retire. It was just impossible to get his skills and relationships up and I kept getting job performance reminders. Do you actually get demoted for not improving after awhile?
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