Any information on core mod compatability?

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moondance:
While it would be great if the two mods could be made to work together, now that you've mentioned the possibility of another solution, I honestly think that your time might be better spent working out your own version of it.  I can already guess which things you'd do differently, and which things you wouldn't bother to do at all.  Not that there is anything wrong with how the creators chose to do the thing, but I think their approach to the game itself is somewhat different from yours, and Story Progression can certainly reflect that in a big way.

edalbformat:
I suppose that on all I've been reading around and the constant need to evaluate this and that alternative or this or that started idea, there will be no other chance than big separated Core Modders developping exclusively a local strategy. If Core Modders cannot cooperate with each other it will take a very long time to get those separated developments to reach a size where it will start to appear common points to be merged together. I mean, players will have to choose one Core Modder and bombard with request for small adjustments when in the reality they are much more concerned with a specific line of action. We are millions of players with totally different wishes. One thing that is perfect for one player can disgust another. I recall a very simple fact that was common in TS2 where people wanted at any price to decide the gender of a baby. TS3 included this opportunity by introducing apples and watermelons user decided. I've heard already many claims of users that are absolutely against and want to wipe out this opportunity. I want to wipe those users out because it is exactly what I need to reconstruct families that are the base for my game-play. By now it seems that it won't be any casual modder other than the xml constants changers. If this situation doesn't change, there will be no other alternative than log-in every 15 minutes to make a new request. Sincerely meant, it would be much more useful to open the damned source of this game and allow several different lines of gaming. It will be what will be reached anyway if you have to learn how to program self in order to move a bunch of electronic idiots. If you get to be good enough, why not make your own game.

Maybe it is good enough if all you want out of this game is to chat online and fullfill your own social needs. I'm a lone wolf and the probability that I'll be just "one more request" doesn't please me at all. It is bad enough that I have to force me over my brain capacity and learn a lot of new complications that will be obsolete maybe by next EP or whatever crap on build. Sounds like the beginning of a new religion sekt or similar crap - "follow the mighty, no matter if you don't even know where this is gonna lead to". I'm not religious man, I want to lead my own way.

J. M. Pescado:

asciident:
edalbformat, that wall-o-text boiled down to whining about things that can already be changed in xml tuning (e.g. there is already a mod for apples/watermelons not affecting gender for those of us who want it) and saying you want to mod the game the way you want it.  If that's the case, learn to program. None of us can do EXACTLY what we want with the game unless we learn to mod it ourselves, and it's been that way since TS1.

edalbformat:
Really? I'm not talking about an exclusive elite but about the majority of game players that sure didn't buy the game to learn programing. I've been modding myself since TS1 and had followed all the initial claims about stealing mental properties or something alike. Though it has become less by obvious reasons, every mod posted cause almost a war. Besides the fact that EA stated in the game that whatever it is produced belongs to them, so you cannot steal each other. It is going really to be the maximum of pain when besides having to worry about compatibility with EA you have to worry about being compatible with everyone that produces Core Mod or not. Every release will cause you to have to check several different places and we all know that modders get angry on each other and move out with all their work in the wallet. Create a new site for own releases and close it some months later. Even programs that seem to be very clever can disappear by reason of no compatibility or the creator just got fed-up of it. When you mention one specific case is just to give an example. I give a damn on if there was a mod or not. It was just an example.

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