What did you do with the Wolff family?

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Lady Moiraine:
I do with the Wolff family same as all the other families in my game.  Delete the female Sims and make the males gay.  I too like the Wolff house along with some of the other homes in Sunset Valley.  The homes in Riverview don't impress me as much as the more modern style homes in the Valley.  I often build a top floor over the study in the Wolff house for a separate bedroom/bath/study for a "roomie" Sim.  I like putzing around with his home, I do keep the original woods, walls and the patterns of the furniture and try to stay true to the original exterior and interior of the home design when I make alterations.

emctrap:
Quote from: kotchomet on 2009 July 10, 22:44:55

I have to hear more of this neighborhood. That is pure comedy.


There's a disappointing lack of spontaneous revenge-taking on my Gold-digger; while Thornton is her first kill, she's cheerfully interfered in five or six other relationships, and so far I haven't even observed a flamingo-kicking or a trashcan-dumping. I may have just missed them, of course, but it seems like my Sims are generally resigned to life. And, I suppose it's actually more of a "maximum misery" neighborhood. For instance, anyone with the Good trait must have their lives ruined. Holly Alto is probably going to be reverse-Aliced. I haven't decided which family is going to get to host a re-enactment of the last half or so of Hamlet, but I think a surviving Ophelia (female OR male) would make an interesting ornament to the neighborhood.

I also put a sort of Jason Voorhees Sim into play. I set him to hot-headed, mean-spirited, charismatic, etc, put him on an empty lot, and let him go. Occasionally, I direct him to the park, but generally the empty lot + charismatic trait seem to keep him going on his own. Every once in a while, I check on him. The rule is, any Sim he has a negative relationship with has is now marked for death. It seems to take quite a while without direction for this to happen; in about 2 game weeks of free range, I've only killed off one Sim this way (Dorie Hart).

I'm considering a zombie apocalypse style game based off of this, actually. Same premise-- start with a Patient Zero, let him/her infect
and instead of killing off any negative-relation Sims, add/droptrait them into pseudo-zombies, and see how long it takes to contaminate the whole place. I'm betting quite a long time, so it's the kind of game where I'll probably set it to run when I'll be AFK for a while (although the opportunity / phone pop-ups are likely to make that problematic).

funkilla:
They had a daughter named Alyssa who has the evil trait. One of my kids from my legacy family stayed with her for a sleep-over. She's a teen now, I think, and I may marry her off to one of my 5 legacy children.

Jonni:
My self Sim seduced Thornton Wolff into having a quick gay love affair and convinced him to break up with his wife. Shortly after that my Sim proceeded to pay a visit to the ex-wife to ask her "are you single?" which swiftly resulted in the declaration of Nemesis. Thornton, realizing his  true sexuality, moved out and became housemates with crazy fag-hag, Agnes Crumplebottom. They are both dead now.

The Thorntons had a daughter before all this happened. She is sleeping with my Sim's son.

BrokenRobot:
I almost trashed them just to make use of their nicely-placed lot, but I decided to keep them around to see if they would spawn any kids.  They did have one boy named Dequan, but Story Progression also moved in an enormous white woman and a teenage boy.

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