Apocalypse! How many are left?
Arina:
The only TS3 thing I find appealing that TS2 lacks is the absence of rubbish lot impostors. However, that's not so annoying that I'll install what appears to be a broken console version of TS1 that's been given a fresh lick of paint. I'm far too much of a control freak, and I don't want my years of obsessively editing CC and settings to go to waste! Plus, I only just installed SC4 (to make my own terrains), which reminded me that I generally like to be 5 years behind with games and 3 years behind with hardware. I made exceptions for TS2 and TF2, so I'll only make future exceptions for anything called Tx2, and TS3 doesn't fit that rule. That's called logic! 8)
LynnMar:
I just got all the latest sims2 ex-packs and sp's, so I am sticking with them. I still have to get M&G.
Sims 3 sounds like a mess to me. I don't want it, no way. :)
nil:
I really enjoy pbox's post so that I can know more about TS3.
Just one thing I have to state out my view point. In TS2, even if the overlapping of walls at the lot edge can cause graphical competition, but there're still at least 2 ways I can think of get rid of that. EAxis should know enough to solve it by itself easily. Thus, that can't be a strong cause.
Indeed, unidentified crashes are the real culprit.
Anyhow, I've no say about one's play style in TS series.
For TS1, I used to play sims mostly, and painfully obsessive enough to queue up every posssible command box in order to feel the sims won't mess up relatively easy. The same extended to TS2 in the beginning before my immersion in lot-building and then modding.
Still, should I play them again, I may become a control-freak again, that I bet. :P
PS:
??? nil just killed another topic...
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