Apocalypse! How many are left?

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J. M. Pescado:
Quote from: Budgie on 2009 July 12, 13:21:28

The seeds are just plain annoying though. I mean, in TS2, we could plant anything as long as we had the right gardening badge. I mean, making it into levels gives it more precision, and I appreciate the variety of food, I just hate running all over the town looking for a bell pepper seed, and instead getting a bunch of unknown seeds that all turn out to be money trees.
Doing it wrong. If you want a specific food seed, go to the store and buy one. Searching all over town for unknown seeds is for when you WANT to get one of the really weird and decidedly nonfoodlike seeds.

Orange Indigo:
Quote from: tedw on 2009 July 12, 10:52:38

Quote from: Orange Indigo on 2009 July 10, 18:28:15

That's part of my complaint.
It feels like collectibles should do something more than what they do, which is fill trivial wants and little else. If there was a real purpose, I wouldn't find it to be so completely pointless and aggravating. It could be a good idea; it just isn't in the form it is now.


The rocks, butterflies and insects don't seem to fill anything other than a promised wish (although the rocks can get you money), but the seeds do have a purpose imo.  They are part of the gardening skill and its associated challenges and opportunities.  This may not be the style of gameplay you want, but they do lead to further interactions in the game, and directly to fulfilling one of the LTWs if you give this to one of your sims.

I was mainly referring to the insects and rocks collectibles.  My sims hardly roll wants for rocks, and have NEVER rolled wants for insects. So, like I said, those collectibles don't have a purpose.

The seeds are all right. The method of obtaining them makes more sense than TS2, but I can't tell if that's a good thing.

Mootilda:
I've played TS3 enough to know that it's no fun without a good core mod.

Unfortunately, Pes has decided to take the AwesomeMod in a direction which doesn't work for me.  Although he says that it's important to have a toy, rather than a game, I find that he's making too many decisions about how I should play the game, rather than giving me the options to decide how I want to play.  Not that I blame him; he obviously needs to make TS3 the game that he wants to play.  I understand how difficult it can be to find yourself unable to play the game because you are spending all of your time making the mods that other people want.  Unfortunately, EA decided to ruin people's ability to easily pick and choose a variety of smaller mods, the way that we could for TS2.

So, I'm trying to decide whether TS3 could be enough fun that it would be worth writing my own core mod.  At this point, I'm tending towards giving up on TS3 and going back to TS2.

J. M. Pescado:
Quote from: Mootilda on 2009 July 12, 17:55:01

Unfortunately, Pes has decided to take the AwesomeMod in a direction which doesn't work for me.  Although he says that it's important to have a toy, rather than a game, I find that he's making too many decisions about how I should play the game, rather than giving me the options to decide how I want to play.
Which options are you missing now? I haven't seen your name in the list of people griping about anything.

Quote from: Mootilda on 2009 July 12, 17:55:01

So, I'm trying to decide whether TS3 could be enough fun that it would be worth writing my own core mod.  At this point, I'm tending towards giving up on TS3 and going back to TS2.
I think you pretty much need to achieve an extreme level of combined control-freakery and workaholism to really want to try that. One thing you can try is simply meta-modding. Rather than going all out to try to make your own core mod, just pick one that you like and mod that one to your taste.

Ashman:
I have zero plans on buying TS3. Maybe in the distant future when they come out with a "complete" edition, and even then it depends on what expansions are available. From all I've read here, it doesn't suit my play style at all. Plus, I haven't even finished building my "as custom as I can make it" neighborhood in TS2. I won't even consider TS3 until I'm bored playing that.

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