Using Aging Off/Story Mode Off - game takes 18 minutes to save
JBoat:
Quote from: Lissa on 2009 July 12, 22:28:25
Moondance, my game with Awesome mod installed, takes 25 minutes to save. So I would like to try Indie mod--do you uninstall Awesome when you want to play the Indie neighborhood? If so, can I do that when I have Supreme Commander enabled? I've checked out the Indie mod, and though it looks good, would rather use Awesome, but if Indie will reduce my save times I may soon have no choice.
Mine takes ten seconds (timed it once). Perhaps there's something amiss with your computer to have it run this slow. Defragged and cleaned-out hard disks? Sufficient and static Windows paging file set correctly? Enough RAM? Not running anti-virus while you play? Not running a hundred other programs while you play?
Lissa:
Thanks, I'll check out these things--should have enough RAM though--both my husband and a computer expert friend say that I have humongous amounts of RAM.
edit: I can figure out how to check everything but the "sufficient and static windows paging file set correctly" How do I do this and what should the correct values be?
JBoat:
Depends on what OS you are running, but it is basically in the same area. Here's a quick and dirty page that gives you an idea where to look. I normally set it to 2x RAM, but never more than 6gb.
What I think is happening to you Lissa, is that your hard disk subsystem is slower than the rest of the computer (CPU/GPU/Memory). This is a common problem in off-the-shelf style computers like you'd buy from Dell, in that most people don't pay attention to the speed of their hard disk, just it's capacity. One thing I found very important with Sims 3 - it stores savegames and cache files in your My Documents folder, which means if you haven't defragged that it will chug and chew on the disk like a rabid dog.
My particular setup is going to be faster than most, due to having 3 fast drives in a RAID stripe array, and a Quad core CPU. But you should never have to wait more than 1-2 minutes for a save regardless, if your system is tuned well.
Lissa:
Thank you, JBoat, I'll defrag tomorrow morning and quiz my husband and friend about the hard disk subsystem.
Entgleichen:
I stumbled into this problem lately, when I got my first Error 12 messages. Along with that, saving, be it successful or not, was taking more and more time. Searching for what's causing this I did a few tests:
Two Neighborhoods, number one: week 1, day 4.
Number Two: week 31, day 7.
Took every mod out except Awesome, and then took even that out. I let those Neighborhoods run just a few seconds, then saved. This took normally about 40 seconds, except the constellation I'm usually playing with, the week 31, day 7 one, with Awesome in. This one took 13 minutes to save. And as the game progresses, this time will even grow further as it did until now. So I can choose between several unacceptable choices: not to save much often by risking an error 12 rendering hours of playing useless, or, saving often and not having any game flow at all, or, taking Awesome completely out and having an unacceptlable gameplay this way. None of these choices is appealing to me. Never heard of the Indie mod, though, maybe I should look into that.
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