Using Aging Off/Story Mode Off - game takes 18 minutes to save

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rosenshyne:
I went ahead and made everyone in my neighborhood sacred, then raptured the rest. The game removed 149 sims, but saves still take about 6 minutes for me. Not as bad as 20, of course, but still annoying. So the homeless might not be the cause.

Anach:
Dont know what could be causing your issues, but just in case, here's a few tips.

Even with a non-legit game, you can still use the ea launcher to install stuff. The recommendation is usually to disable the network connection first, though not sure if it really matters. Then to save diskspace, just delete the files from the downloads folder after. That's if you think you are having issues with Delphy's installer. I usually always clear cache files when installing new stuff, i just find it's more reliable.

As for extra protection. I doubt they are protected, as every person who downloads from the EA store gets the exact same links to files. Though always run those official sim3packs through the compressorizer, as most the time they wont work otherwise.

Anach:
Quote from: rosenshyne on 2009 July 08, 17:03:12

I went ahead and made everyone in my neighborhood sacred, then raptured the rest. The game removed 149 sims, but saves still take about 6 minutes for me. Not as bad as 20, of course, but still annoying. So the homeless might not be the cause.


I tried the therapture command without sacred and it removed 189 npcs. Then reloaded and used it after setting households to sacred in edit town mode. Again it said 189, but I doubt that it actually removed that many, that is probably just listing what it expected to remove if it wasnt for the sacred option. However, It did remove about 55 from the listhomeless. The problem is, i still had 10 NPC homeless afterwards, and then after returning to the game that number went up to 33 NPC.

Where do all these homeless "NPC" come from I wonder, and how can I be rid of them; do i need to be rid of them?

rosenshyne:
Ah. Well, I know I had 70-ish NPCs and two homeless families. After The Rapture there were no homeless families, still 7 NPCs. I switched to different houses twice, pressed play for 5 seconds, then paused again, and had 9 NPCs and a homeless family. This was 4 am game time, so the family wasn't triggered by Story Progression. Where are these sims coming from?

J. M. Pescado:
They're coming from your sims' careers. Since there is a minimum coworker/boss requirement, every time the game wishes to generate some coworkers or bosses, it will spawn a fambly and select someone from it.

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