Using Aging Off/Story Mode Off - game takes 18 minutes to save

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Quote from: moondance on 2009 July 08, 04:30:52

No tabbing out, in my case.

My AwesomeMod neighborhood takes forever to save--or almost five minutes, anyway--and causes my computer to sound like it should be cleared for takeoff, what with all the fans kicking up to high speed.  The amount of time between saves seems to make no difference at all.  It takes forever to save even if I've JUST saved and haven't even done anything else.

My Indie Stone Mod neighborhood saves quickly, and the computer stays quiet about it.

Differences in the the two neighborhoods besides the mods:

The AwesomeMod neighborhood is older by about one generation of Sims.
In the AwesomeMod neighborhood I'm essentially playing the entire town, while with the Indie Mod Neighborhood only one household has been played thus far.
The AwesomeMod neighorhood has six or seven lots I've created in it (actually only four, but one--"cheap housing"--is plopped several times.)

I'll plop some of my custom lots into my Indie Mod neighborhood and see if that causes that one to take forever to save.

ETA: I plopped all my custom lots, and moved to another household, following the oldest child of the original household.  The game still saves quickly and without computer fuss.
 


I've had the save issues regardless of Awesomemod. They seem more related to the amount of data being saved. The further I progress in the game, the more likely I am to experience save issue. Early on in the game my saves were fine. Starting a new game and my saves are fine (with AM.) The problems show up once my main house gets to larger sizes, and I start manipulating more NPCs or adding other houses, and thus the save gets bigger. We arent alone in these save issues. If you do some googling like I have, you will find there are plenty of people with the issues I listed above. Everyone has a different "idea" as to why it happens. I've heard everything from cheats, cracks, 64bit, patching, piracy and mods to cause it, but I can dismiss most of those as I have several installed versions of the game running here, one has no Awesomemod, no cheating, no cracks, is 32bit and is legitimate, yet still gets the issue.

From all I've experienced with bugs around the time it starts having save issues, it seems to be more to do with a memory leak issue than anything else, and that problem seems to get worse as you progress through the game and obtain more items and more sims.  Take a look at your save game sizes. The bigger they are, the more data is being saved and the longer it will take to save. Mine are currently around 40Mb, and the GFs are around 35Mb, though they have been known to jump up to around 60Mb from time to time for both of us (remember she doesnt use any mods, just patterns.)

As for the act of saving. I never alt-tab when saving. The first couple saves usually work fine, and take about 20 seconds. After I've played a couple hours, I start getting issues with saving, such as crashing or error codes during trying to save.

I've recently tested my theory of mods possibly causing memory leaks and it doesnt seem to be related as nothing changed in terms of my save ability. I would guess that it's and EA problem and only crops up for players after they have progressed in the game and accumulated a lot of stuff. That seems to be when I start having issues and when the GF starts having issues. Which seems to be the case in your example above too. In one game you have no issues, but it's a fairly early game, where as the AM version has been played a lot longer.

Eliste:
No tabbing out.

The size of the save file is about 63 Mb. I tried to load "no story mode" save and switch the story mode back on, aging on. I played for two sim days on fast forward without switching households and saved under different name. The save took the same 15 minutes as before.

It seems that once you play for a while with story mode off your game is irreversibly borked.

My legacy game, with story mode on, is in 5th generation now, save file 35 Mb, saving time 4 mins.

A new game with all humans but my chosen 12 dead, six new houses built (all the rest are still present as on startup, except empty now) but never unpaused saved in 2 seconds.

Edit:
It seems to me not the stuff so much as sims with all their traits and relationships that cause the game to bloat. Especially homeless and NPCs. I'll try to play a post apocalypse scenario (in empty hood and story mode off, no jobs, no maids) and report later.

edalbformat:
One thing I started to suspect that can be the main cause for such delay, is a personal habit I got in TS3. When I am decorating or painting houses I use to save a special color combination that I need to use many times to get a special effect, like for example the darned Wall Painting. For example I wanted to paint a swimming pool to be completely merged to a lake for a special childish house that my partner is building. We both include special effects and we both save special pattern combinations to be retouched once the combinations available are either too dark, too yellow, too green, well, too much of something. You never find the combination you really want. Same for some clothing once I found out that the ugliest dress available in game can look fantastic with some right combinations. I can stop doing this but then I can blame EA for one more impossible possibility.

J. M. Pescado:
I'd guess the problem is simply the amount of data bloat involved. Try typing "therapture" into the console and seeing if the problem persists.

Daimon:
Pescado, that was ebil!  ;D
I just managed to kill my entire neighborhood, trying that! I do have story mode on, unlike the OP, but I have the 20 minutes save problem too after installing some custom content -- which also fails to show in the game anyway. Meh.

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