Easy way to Magical gnomes and are they bugged?

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jweslake:
Murphey's Law. As soon as I said it and went back to my game, he stopped moving. However, by then the guy who found it moved out of the active household with his two kids. That's the only thing that changed. He hasn't moved for a while now.

uknortherner:
Had my sim go out on a rock hunt, courtesy of Supreme Commander and had her send off all the metals and gems to be smelted and cut. Got five Mr. Gnomes back in return.

Laid then out in the garden, and for nearly two weeks they happily moved about - two of them seemed to have a permanent fixation with the mailbox, dancing around it whilst the other three roamed the house.

Then I saved. Gnomes carried on going about their business. I exited the game.

When I went back in, the gnomes were now frozen in whatever poses they had been in when I saved the game and haven't moved since. It would seem that the game, when writing the save data is treating these gnomes as normal gnomes and must be flagging them as such, basically killing off anything special about them. I can still rename them of course, and if you have developer cheats enabled, there's still an option to reactivate their old behaviour (don't know if it works though), but they won't do any of that sneaking around stuff on their own. Trust EA to break functionality through the criminal act of actually saving the bloody game!

FrickinIdjit:
They seem to like being outside.  Maybe it goes with finding 'em in fishing holes or rocky places?  I have one who's pissing me off.  He likes to turn on the stereo while the family sleeps.  The kid's a light sleeper, too, so I'm about to sell his painted little ass.

I'm pretty sure they attach themselves to the sim who found them.  I had two that I packaged in a family inventory who have never moved.  The two I left in the personal inventory are really active, the pain-in-the-ass virtuoso included.

Marq:
Quote from: chaos on 2009 July 09, 07:24:34

I had my magic gnome inside of a fenced garden, and he stopped moving after a few days. It was a small garden. Maybe he needed more space to roam about in.


I was thinking this as well.  I got two gnomes, both were "picked" up by my sim at work when he got to the top of the evil criminal career track.  The first one I put in the fenced in garden.  I had a sim kick it and he changed to a different pose but never moved.

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