Object Error while kids getting off school bus
lepifera:
I am completely clueless in how to read the error log and hope that someone in the forum can drop some hints on where to go in dealing with object errors.
I have four families in one apartment building. The kids can get on the school bus fine. Errors occur when kids get off the school bus. I have narrowed the error down to one particular kid Tommy Ottomas. When he missed the school bus, every other kids get off the bus okey with their homeworks. If he went to school and was the first to get off the school bus, error message appear, and every other kids after him get "reset" as well. Instead of getting of the school bus, they spawn in the first floor apartment.
Attached is the error log. Is there a way I can fix this problem with SimPE?
J. M. Pescado:
Once again, I point the blame squarely at tight pants. The error you're getting is not part of standard code.
lepifera:
I am planning to tiptoe around the issue by moving the problematic kid out of the apartment. Yet could this error escalate into the neighborhood turning into a big fiery ball in the long run, even when I have been wiping corrupt memories religiously using the Debugger? Do hack conflicts that seem minor now mass up the indexes of object (including character + relationship) data over time?
drace:
Wouldn't it be a lot easier to figure out which of your downloads is at fault to resolve the issue, instead of dancing around it and letting the annoyance persist?
lepifera:
Because I am a greedy bustard who wants my cake and eat it too :P
The cake mix unfortunately includes the notorious kitten killer and I am still too curious to see what interesting plot lines can pop up with it despite of the unintended side effects.
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