The Sims 3 Expansion In My Head

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PirateFaafy:
Splotch?Quote from: J. M. Pescado on 2009 July 08, 04:18:55

You people all eat funny. This is why it takes you so long to finish.



Actually, I aphotosynthesize. I generate food through not being exposed to sunlight.

Quote from: J. M. Pescado on 2009 July 08, 04:18:55

Are you sure you don't want to simply play Splotch?


Precisely! They should have programmed in Splotch on top of the existing game. And this time, they should do it RIGHT, dammit. And you know why this didn't happen? Those lazy developers not programming in the obvious missing details.

Zazazu:
Quote from: PirateFaafy on 2009 July 08, 03:30:16

Quote from: Zazazu on 2009 July 07, 18:16:36

And just how many variations should there be? At what point is it too much? The base game is already over 5 gigs, comparable to a gig and a half for TS2 basegame. Add animations to the level that you seem to want, and you're talking about a game almost double the size.

In the end, you'll still whine that they are too predictable and that the differences are too small. Newsflash: sims are code bits and pixels. You will not get the level of complexity you seem to crave from code bits and pixels anytime this century.


Shut the hell up, pumpkin. We're having a mature conversation here.

Excuse the hell out of me. What about my statement wasn't mature? What about it wasn't appropriate to the discussion at hand? Quit getting uppity, it doesn't look good on you.

Tsarina:
I may be the only one, but I read Faafy's post as more than just a little tongue-in-cheek. Your sarcasm meter is broken.

Quote from: PirateFaafy on 2009 July 08, 03:30:16

Shut the hell up, pumpkin. We're having a mature conversation here. Now, what I don't like is the fact that all Sims eat the same way. I know plenty of people who were born in the same location, but some use the American style of keeping the fork in one hand, and others, the European style of setting the knife down and putting the fork in the dominant hand. It's ridiculous, and their eating styles are being given no personalization whatsoever. I also dislike the fact that all of my Sims use the exact same aging-up animations. Dammit, a daredevil Sim should leap while age-transitioning, not just do that spinning around crap. And why don't my Pyros knock down their birthday candles and set the tables on fire? Lastly, I think we should be able to actually follow our Astronaut Sims to work. They could have set us up a moon base, created a couple of planets, randomly generated atmospheres, different flora and fauna... Damn those lazy developers.

Zazazu:
If that's the case, my apologies. It's just that "Shut the hell up" has always been a serious insult. "Shut up", not so much.

PirateFaafy:
Yes, apparently I went a bit over the top with that one. My apologies. I was going for the whole "discontented sheep is discontented" feel. I was in accordance with your point that the game does have a lot of complexity as is.

*begins mopping up the puddles around the pumpkin's meter*

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