The Sims 3 Expansion In My Head

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simsdesperado:
TS3 skins look very bad in game, especially during strong outside light. In my game sometimes they look like zombies but with pink skin instead of green. And clothes and textures on all objects become blurry if you don't have the camera zoomed in on them. So meh about coustomability if you can't see it effects properly in the game.

Doc Doofus:
How many colors can you have in the overlays?

Drakron:
Well ... socks for example are overlays and allow more that one color.

Tangie:
Quote from: Doc Doofus on 2009 July 06, 19:58:06

With TS2, I could go through the body shop section on MTS2 from week to week and constantly see new things that I hadn't seen before, sometimes things that I hadn't thought possible.  With TS3, there are no such possibilities.  The game was deliberately crippled, in some of these respects, in order to keep it simple and save ram, and the result is that there will never be a face that surprises us.  There are only so many things you can do with those sliders and all faces and eyes and makeup and hair are based on two to four color swatches.  That's permanent.  There will be no change in that until TS4.  No hack will ever change that.  This game will never be like the seven-year orgy of creativity that TS2 was.  It's a dead-end, and the mind-boggling thing is, they made it that way on purpose.



I totally agree with this! I miss my custom eyes and make-up, and custom hair. And it's not just the cartoonish puddings, I'm afraid. One of the things that bothers me about TS3 is the very limited/lack of animations, which has been discussed before, but I think this is why the puddings seem to lack personality. And this, to me, in addition to their looks, is why they are so boring; the same half-assed animations are repeated over and over. The lack of social interactions of all kinds (I have found that sims can't even initiate conversation with another sim that is sitting down, but maybe that's just me), and I'm tired of listening to them fret at the stove over food that isn't even burned, or cough every frigging time they eat (and yes, I know if I would have them make the same meal x number of times they would probably stop that but I LIKE variety even if they don't care), and my toddlers are constantly facinated by boogers (and isn't it amazing how that one simlish word is the same as the English one) and repeat that animation about every 20 sim minutes. And the half-assed animations like the dish clearing and the "tornado" baby changing have been discussed many times, but UGH! There are dozens of examples that you all are well aware of so I'll stop now.

And story agression! Don't get me started on that. They essentially made the neigborhood one family's giant (comparatively speaking) lot, and saved computing power by not rendering things when unviewed, and then threw in random stupid events to supposedly make it look like it was an actual neigborhood. Like THAT was ever going to satisfy anyone! AwsomeMod proves that it COULD have been executed in a much better way if EA only had a clue.

I do realize that additional animations will be added with expansions (at least I sure hope so), but right now this game is quickly becoming boring and lifeless to me, and I wonder about some animations, like cars for instance. In TS2, driveways took up an out-of-proportion space due to the animations. Now driveways are sleeker and take up less space, and you can even build garages at right angles to the road. Good for creative building, maybe, but the reason this works now is precisely because they took out the car animations. Vehicles just magically appear and disappear, so no need to "drive into" your garage. I am afraid they won't be coming back, either. Maybe I'll be proved wrong, but it seems as if they have made transportation completely irrelevant in this game, and I miss the cars. This feels like a step back in many respects.

OK, enough; end of rant. I realize that people play differently and like different things, but I just had to say I agree with some of the observations made about the hollowness of this game.

Quote from: Drakron on 2009 July 06, 21:55:00

Well ... socks for example are overlays and allow more that one color.


Oh, goodie! Tons of boring elderly, single, childless Pudding Sims on phantom bikes or in pass-through cars, searching for rocks and seeds, all wearing a virtual rainbow of socks.  :P

Shai Hulud:
I frankly don't give two shits what it is. All I want is more than the what, 6 skills in the game? Some more jobs and objects would be an obvious good addition as well.

I would love to see another Free Time or Apartment Life. The fact that Free Time added 10 hobbies, which were essentially skills, and a shit ton of jobs was great. Apartment Life is exactly how I want to make my Sims, start out in some hovel and move their way up.

This 'Destination Adventure' is going to be a flop just like Vacation and Bon Voyage. I'm not going to spend a cent to get it, and will wait a week for a good torrent of it. The only thing I liked from Vacation was the ability to make Hotels, and Sharkey Shark. Bon Voyage was if I wanted to spend 3 weeks out of the space time continuum getting Big Foot to rape the hell out of the Celebrity Career and rake in the money.

It better be fucking good, or hope to God they release one before Christmas.

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