The Sims 3 Expansion In My Head
Drakron:
Quote from: Marhis on 2009 July 06, 14:59:09
In TS2 they had personality: I remember all my sims, each one had its own unique behavior; I could gave them a facial surgery and still recognize them.
This is complete bullshit.
In TS2 there was no difference with the zodiac system since that system only worked to some degree on the extreme, neat Sims were only neat when having 8/10 or more neat points as sloppy sims were only sloppy when having 3/10 or less neat points.
In TS3 traits dictate some behavior without the "point allocation dance" on TS1/TS2 Zodiac system.
At worst there no difference of the Zodiac and Trait system, outside one being straightforward (Trait).
PirateFaafy:
I've also found that it's easier to attach myself to my sims in HORROR. They haven't helped much in that you can choose all positive traits, but I've found that choosing a couple negative traits, plus not giving them perfect appearances (Screw up faces, make fatties, etc.) can give them some actual differentiation. It's amusing, especially when they're left to their own devices while you control other sims.
Marhis:
Quote from: Drakron on 2009 July 06, 15:21:33
This is complete bullshit.
In TS2 there was no difference with the zodiac system since that system only worked to some degree on the extreme, neat Sims were only neat when having 8/10 or more neat points as sloppy sims were only sloppy when having 3/10 or less neat points.
In TS3 traits dictate some behavior without the "point allocation dance" on TS1/TS2 Zodiac system.
At worst there no difference of the Zodiac and Trait system, outside one being straightforward (Trait).
That's why I was specifically referring to socialization (not clear enough, probably, in my previous post). The way they approach each other, the frequency of their autonomous choice of socials, the romancing style - there were many, and different each other, depending on the personality combination. I had a sim which acted like a stalker, when in the same lot with her crush; another one apparently didn't give a damn about his girlfriend and was always busy around his friends - different combinations of outgoing/slob/nice and other points together lead to different overall behavior.
Just in romantic actions, some sims tend to always smooch at first sight, others will never do it autonomously for their whole life, others will grab asses and never give peck kisses. I loved to watch them.
In TS3 the differences are sharper: flirty sims will always flirt, inappropriate sims will act inappropriately, fine, got it. My point is that all flirty sims seems to do the same, there are no other traits that modify the flirty trait. The same is for inappropriate, and such.
Drakron:
TS3 is safer on autonomy, unlike TS2 were Sims were absolute social morons.
Also traits do affect on how they socialize, Sims with Good Sense of Humor will tell jokes autonomous as Snob Sims will gloat also autonomous.
And yes flirty Sims do flirt but at least they do it because they are flirty, unlike the social retards of TS2 that would do it because its a possible interaction without any regard if that was acceptable or not.
Marhis:
Quite probably we have different game habits and different things we like/dislike; apparently they're quite the opposite. I want max autonomy and unpredictability, even if it results in stupid social actions; "safe" social autonomy is only boring, to me.
And again, I'm not saying that traits don't affect their way to socialize, I'm saying that - at least so far - they affect the socialization in a fixed way, not compound. Hyperbolically, I would roughly define it like the difference between binary and analogical.
In TS2 I had sims who flirted a lot and sims who almost never did because of their different personality ensemble, not because they had the flirty or unflirty trait, and the rest doesn't matter.
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