The Sims 3 Expansion In My Head

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kemowery:
If I could tell EA to get to work on an expansion tailored to me, here's what I'd make:

Sims 3: The Horror

This would add vampires and werewolves back into the game, and give playable ghost sims the ability to do all the annoying stuff that ghosts did in Sims 2 (I don't know if they still do annoying stuff in Sims 3 when they're not playable, as the ghosts on my lots just seem to watch TV or sleep), as well as fixing ghosts so that they don't age independently (but can still be forced to age with the birthday cake).  Death by flies would also come back.  In addition, it'd add in a few new things:

* Zombies!  Not boring Sims 2 Zombies, which were just ugly, slow, immortal sims with bad personalities.  More like Frankenstein's monster, down to how they're created.  Sims have to go dig up bodies (new interaction) at the graveyard to get enough pieces to put together a body (pieces can also be sold or used to fertilize plants), then use a laboratory (buyable by anyone) to bring back the dead.  Reanimated Sims would have green skin, get a boost to energy from being electrocuted, and if they saw a fire would go berserk and start breaking items in the vicinity.  They don't age.

* The Murder Room!  I've never had Sims die from random events, and in Sims 3 it can be hard to intentionally kill them off.  In Sims 2, EAxis gave us the Cow-Plant, which was a great way to kill off unwanted Sims and turn them into immortality.  We don't have anything like that in Sims 3, so here's the answer.  You build a room and put a special "Murder Door" on it.  Sims that are directed inside are (probably) killed in a random way with an amusing animation.  There's a chance they'll escape, though, and become your enemy (based on the higher of Logic or Athletics).  Burglars are strangely drawn to it.

* The Cabin In The Woods!  It's a community lot of a cabin the woods, or maybe an abandoned summer camp.  Point being, it's kind of spooky, but there are beds on site and romantic interactions get a big boost here.  However, there's also a very small chance that an NPC Slasher (I picture him having a hockey mask, but there might be legal issues; making him a clown would be pretty easy) shows up and attacks a random Sim engaged in a romantic action.  The fight is decided as normal, except that a Sim who has never woo-hoo'd will never lose (this would necessitate adding one tiny piece of info to each Sim, recording whether they've ever woo-hoo'd).  Losing the fight, however, means death for a Sim, although the Slasher can be defeated but not killed.  (Dead sims can be brought back as normal).  Social actions can't be performed on the Slasher.

Jelenedra:
Won't ever happen. Game is rated Teen, remember?

Zazazu:
Plus, Humble is a supe hater.

Sigmund:
I wouldn't be surprised if they kill off all supernatural stuff in TS3, period. At least the TS2 base game had aliens.

GelatinousSubstance:
There are supernatural entities in the game; they're called ghosts.

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