Error codes 12 and 13 along with crashing.

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tizerist:
Quote from: jordi on 2009 September 28, 17:59:31

I guess you haven't entered CAS or CASt yet.

I have. The files stay at 1kb.

And good work steele, heres hoping we can do some sort of cache refresh at some point, perhaps from an in-game computer.

tizerist:
Quote from: jordi on 2009 September 28, 19:02:31

Is the game still active? I noticed caches don't appear to be written as long as the process runs.
Possibly one additional reason TS3 is such a memory hog.

It was, but even after shutting down it remains at that size, with a fresh timestamp.

Simsample:
Quote from: tizerist on 2009 September 28, 19:06:13

It was, but even after shutting down it remains at that size, with a fresh timestamp.

Possibly because you are running Sunset with the World cache files; the information is being cached in those instead.

chann:
I've been getting Error 12 intermittently. Normally I roll back to an earlier save, but today I found that using AM's "resetworld" command let me save the file after the process failed the first time. I'll wait to see if I get another error. Perhaps resetting the game state helps to avert it.

Steele:
Quote from: chann on 2009 September 29, 12:19:09

using AM's "resetworld" command

You know, I have been looking for this command ever since I started having error 12s. Pescado did confirm its existence, though I did not push to get this command from him.

Thinking about it, if I got this command the easy way, I might not have persisted to understand the error's source.

Edit 10/01 Tried using "Resetworld" right after loading a saved game. The game paused for 30-40 seconds. Did not encounter any errors for the whole night. I will overload the game with CCs and other stuff and try again. I just hope this is the solution to the problem.

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