TOOL: 3Booter, the Incooperative Game Kicker
witch:
I had the big flashing green number on my laptop last night. I tried 'fps off', not really expecting it to work - and it didn't. I ended up removing fpslimiter for the time being and restarting the game. I run fullscreen.
Mootilda:
Quote from: Jordi on 2009 July 06, 16:41:08
Running TS3 windowed?
That indicator is there, but ought to be hidden behind the fullscreen TS3 window.
I always run windowed and the indicator only flashes up for a moment.
J. M. Pescado:
Quote from: Liz on 2009 July 06, 16:09:15
So, the obtrusive, flashing, green "30" in the upper left corner of the screen. Desired result, problem indicator, or Liz doin' it wrong?
It normally attached itself to the DOS window or some other window, like Furryfox, and goes away when the window is shrunk/autokilled, but on rare occasions it will manage to glom itself onto the main window and give you a big obstrusive FPS counter in the game instead. Unfortunately, since this is third-party code and no source is provided, I don't know of any solution. You decide whether the occasional glitch in which a green FPS indicator showing up in the game is worth tolerating, or if you prefer replacing $200 graphics cards.
Liz:
Quote from: J. M. Pescado on 2009 July 07, 03:37:21
You decide whether the occasional glitch... is worth tolerating, or if you prefer replacing $200 graphics cards.
It does seem to be intermittent; further starts have been indicator-free. I'm not going to stress the occasional occurrence; I just wanted to be sure I wasn't Doin' It Wrong.
Scroll:
Quote from: J. M. Pescado on 2009 June 25, 17:23:06
<snip> If the game crashes within 30 seconds of an attempted start, 3booter will kick it in the taco.
<snip>
What exactly does "kick it in the taco" mean? What happens when it's kicked?
When its kicked, is it kicked only once? Also does it load correctly or will it start to iterate UNTIL it loads?
I think I will need this. Yesterday I could not get my game to load. I tried 15+ times and then finally gave up. I have been crying on the shoulder of the "chief of development" all morning here at work, but he (as all dev guys) can only talk zeros and ones. I think he said something like this:
"When the Sims is loading it is threaded and depending (random) what manages to load first it will crash if other stuff isn't in place yet. It will not wait for the goods to load if they come in the wrong order for the mod, but it should. Because of the random order of loading (due to the threading) it's like a lottery if you manage to load or not. Only way around this is the source code to the Sims 3".
I would love to give him the source code, he would have a blast during his vacation. Can he be correct? Its EA's fault! ;D
I refuse to play this game if it's not awesome!
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