Faster Eating & Cooking
userunknown:
I guess this is a work in progress.
Found another sink.
Spend less time in jail! Default is 6 hours,changed to 3.
Added Toy Oven for children & some tweaks.
Updated in 1st post.
blackcat:
None of my three stinking guests used my showers, seems to work fine. Now we need fridges and we can pAAArty. Also, I understand correctly that none of these modifications can include store items, as they are buried somewhere?
On a side note, try not to double post. You can get sporked for this by allmaties pretty bad.
userunknown:
Job Performance-Careers
Included is my tweaks in the .package file,also the default xml file for you to make adjustments.
Minimum job performance set to 0 instead of -50
Car pools will arrive 1/2 hour early
Download in 1st thread
Motoki:
I'll also toss in a request for longer, not shorter, eating. I find it exceedingly difficult to have my sims engage in any communal and get the social benefits from it because they eat so fast. I basically have to micromanage a bunch of them to do nothing around the kitchen area for a while, wait for the cook to finish, they have them all grab the food at the same time and hope to god there isn't a bottleneck where they're all tripping all over each other.
I do also miss the serve interaction from TS2 but I imagine that hardcoded and not in this game.
chaos:
Has anyone noticed if the Changes mod conflicts with AwesomeMod? I'd like to use both, but if I have to choose one over the other, my loyalty lies with AweseomeMod.
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