Awesomod discussion/questions/helpful tips thread

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cefwyn:
Has anyone else noticed a problem with the criminal career rabbit hole as of the latest revision of AwesomeMod? I don't know if it happens to sims who already have the career and have been going to work before AwesomeMod, but 2 of my sims who have taken the criminal career can't actually go to work because the door to the building doesn't open, or at least when they get to the door they don't phase into it like they do with any other career rabbit hole and they just get the bubble over their head meaning they can't go there.

EDIT: This may only be broken in the Riverview neighborhood. I need to test the other.

EDIT2: The other neighborhood's rabbit hole seems fine and a new neighborhood of either works just fine. The problem is definitely connected to the latest revision of AwesomeMod but it looks like it'll just be easier to start over with my neighborhood.

Cedia:
Quote from: J. M. Pescado on 2009 July 07, 09:24:25

That seems to be mostly normal behavior, actually. The game is rather lax about simulating the activities of "inactive" households.


So setting as Sacred has nothing to do with job security?  What exactly does it affect, then?  "Random toadyings" is a bit unclear to me.

cefwyn:
Quote from: Cedia on 2009 July 07, 14:19:32

So setting as Sacred has nothing to do with job security?  What exactly does it affect, then?  "Random toadyings" is a bit unclear to me.


I was under the impression that Sacred prevents those sims from switching jobs randomly, or getting married to random sims, or having children without your direction. It also appears to make their motives a little more static as rather then nuking their motives like the game does to everyone else my sacred sims tend to be pretty much the same as when I switched away from them.

Cedia:
Quote from: cefwyn on 2009 July 07, 14:33:22

Quote from: Cedia on 2009 July 07, 14:19:32

So setting as Sacred has nothing to do with job security?  What exactly does it affect, then?  "Random toadyings" is a bit unclear to me.


I was under the impression that Sacred prevents those sims from switching jobs randomly, or getting married to random sims, or having children without your direction. It also appears to make their motives a little more static as rather then nuking their motives like the game does to everyone else my sacred sims tend to be pretty much the same as when I switched away from them.


Thank you very much for the clarification!  I will now take the Sacred tag off a few of mine because I'd like them to randomly marry and breed just to see what weird combinations they come up with.

So there is no option for job security?  A pity...

Ruann:
Quote from: cefwyn on 2009 July 07, 14:13:19

Has anyone else noticed a problem with the criminal career rabbit hole as of the latest revision of AwesomeMod? I don't know if it happens to sims who already have the career and have been going to work before AwesomeMod, but 2 of my sims who have taken the criminal career can't actually go to work because the door to the building doesn't open, or at least when they get to the door they don't phase into it like they do with any other career rabbit hole and they just get the bubble over their head meaning they can't go there.

EDIT: This may only be broken in the Riverview neighborhood. I need to test the other.

EDIT2: The other neighborhood's rabbit hole seems fine and a new neighborhood of either works just fine. The problem is definitely connected to the latest revision of AwesomeMod but it looks like it'll just be easier to start over with my neighborhood.


That's not Awesomemod.  That's EA borking the thing when an opportunity triggers on it.  The entrance borks and stops working.  Just edit the lot and replace the building (use moveobjects on if you need to) and it will work fine after that.

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