Awesomod discussion/questions/helpful tips thread

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Inge:
I was thinking of giving this another go to see if it has stopped crashing my game yet.  But as I can't face reading back through 27 pages, can anyone tell me if it yet addresses the fact that neighbors won't pair up, get married, or move in together while not in play?

phyllis_p:
Quote from: Inge on 2009 July 06, 19:22:58

I was thinking of giving this another go to see if it has stopped crashing my game yet.  But as I can't face reading back through 27 pages, can anyone tell me if it yet addresses the fact that neighbors won't pair up, get married, or move in together while not in play?


Nothing's changed on that front as far as I can tell, Inge.  I've resorted to having large families and marrying them off, then switching households in the middle of the night to get them pregnant.  Half the town is now related in one way or another, but they don't recognize it beyond true first cousins.  I did marry one guy to his first cousin once removed.

NoOrdinaryRabbit:
Harder jobs - awesome for some of my neighborhoods but not wanted in all of them.

Is there a way to disable this feature, through xmls or the aweconfig.package?

Sigmund:
Quote from: Mire Krisma on 2009 July 06, 19:11:32

To the best of my knowledge, the EA patch doesn't conflict with AwesomeMod. However a corrupted patch can possibly FUBAR your game with or without AwesomeMod.


I was under the impression that the current AwesomeMod build requires the patch. Or am I wrong?

alaira:
I ran awesomemod without a patched game until yesterday.  I didn't notice any problems.

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