Awesomod discussion/questions/helpful tips thread

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Slymenstra:
I had my Sim clean up her hotdog plate in the park and she stuck it in a phased out trashcan. I couldn't see it, but I knew it was there from looking at the lot in build mode. Maybe that is why you are hearing the sound of the firepit and beehive. They are still there, usable, but invisible.

Madame Mim:
Whenever somesim dies of overheating the fire lingers on that site for the rest of my gameplay. It only leaves if I save & reload the neighbourhood.

The_Goddess:
Quote from: Madame Mim on 2012 November 18, 21:36:39

Whenever somesim dies of overheating the fire lingers on that site for the rest of my gameplay. It only leaves if I save & reload the neighbourhood.


Just the sound or the flames themselves?

Madame Mim:
Quote from: The_Goddess on 2012 November 18, 22:13:52

Just the sound or the flames themselves?


Just the sound.

Shadowsong:
Can someone check whether triggering alien abduction from debug interaction works?
I suspect that lack of abductions in my game is an EA bug rather than awesomemod one. If the command works for others, it'll make troubleshooting a lot easier.

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