Awesomod discussion/questions/helpful tips thread
Vermilion:
Quote from: frogs on 2010 September 17, 00:23:29
I had a previous version of the framework installed from way back before I had any expansion packs. Thats why I followed the uninstall instructions. There's no need to be rude.
What, you come to MATY expecting people to be unconditionally polite? Believe me, that was pretty mild by MATY standards. Get some thicker skin and read the FAQ!
Chandria:
Quote from: frogs on 2010 September 17, 00:23:29
I had a previous version of the framework installed from way back before I had any expansion packs. Thats why I followed the uninstall instructions. There's no need to be rude.
If you'd followed the instructions correctly there would not be anything in C:\Program Files\Electronic Arts\The Sims 3...etc...
except maybe the d3dx9_31.dll which should be in every individual \Game\Bin folder for every EP and Sp you have.
(This is not necessarily required for everyone but some people cannot run their games without it.)
Everything would be in your C:\Your Name\My Documents\Electronic Arts\The Sims 3\Mods folder
Re-read and FOLLOW the instructions.
vorpal:
Is there any way with AM to get rid of self-written books in the public library bookshelves? As Sims will not read those autonomously anyway, I find them quite useless there.
funkilla:
Quote from: J. M. Pescado on 2010 July 20, 09:10:31
No. The produce in your sim's inventory is being sold because it is of substandard quality. Since Kewian-based produce that is below store quality offers no value, it is automatically disposed of as it is probably some garbage you fished out of the trash can during a rummage. If it isn't, it still doesn't answer the question of why you planted that.
Is this why my paintings keep getting automatically sold?
mrclopes:
Hello, how do I edit the Sims3GameplaySystems.dll without getting the startup message that will corrupt my save and other bs, at first I thought I did something wrong, but my tweaks worked in basegame, so I guess it's somekind of protection in awesomemod, is possible to make my own tweaks in the game core? if yes, can someone point me the right direction?
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