Awesomod discussion/questions/helpful tips thread
phnxflyng:
Quote from: Buzzler on 2010 September 01, 21:43:10
The shouty one is right, though. It's a debug interaction labeled "Make Sim" that gets added to the terrain. You probably need to click on terrain belonging to a residential lot, or at least you shouldn't use it on anything else but that (otherwise the created sim won't be added to a household).
Click how? I've tried shift-click, ctr-shift-click, and ctr-click, in the center of an inhabited residential lot. What am I doing wrong? (Yes, debug interactions is enabled, I did a showconfig before I started just to be sure.)
Buzzler:
Quote from: phnxflyng on 2010 September 03, 00:42:49
Click how? I've tried shift-click, ctr-shift-click, and ctr-click, in the center of an inhabited residential lot. What am I doing wrong? (Yes, debug interactions is enabled, I did a showconfig before I started just to be sure.)
It's ctrl-shift-click and the interaction shows up no problem for me, right on the first "page" of the pie menu.
Claeric:
Is autosave messed up for anyone else? I set it to save at intervals of 5 while I was testing something, then updated it to 10. Depending on what I'm doing, I change it in game at times.
After changing it to 10, it autosaved 5 minutes after the previous autosave. Then the game unpaused, then it autosaved AGAIN, as if the interval was both 5 and 10 minutes. 5 minutes later, autosave. 5 minutes later, two autosaves.
J. M. Pescado:
Yeah, it seems to behave kinda weird at times. Probably because it's a refit of an original EAxian thing. I will look at it when I get a moment.
tryguy:
How hard would it be to make it so that one could delete category items in-game using AM?
I'm thinking, when using editsim on some poor Sim, I happen to see some hideous EAStore 50's throwback piece-of-shit clogging things up and the urge to kill it is fairly pronounced. I'd love to be able to just drag it to a trashcan or right-click it and have it permanently deleted -- thereby freeing up that much extra memory, and doing away with something offensive to the eyes.
Obviously, I'm aware that the game makes extended use of a lot of the more hideous items, and if they are mysteriously dragged away from it, it might have a series of tantrums unless it's properly pacified. So, maybe the system could go ahead and make substitutions throughout the neighborhoods for things taken out? That's probably a lot of fiddly work, though. And I'm not exactly sure what happens when the game just can't find something it used to have. I think it just substitutes something in itself, like the default hair in place of a Peggy hair. So, perhaps that not really a problem. Actually, I quite often use editsim to fix up Sims I see in-game, so I'm doing this kind of thing naturally.
The thing is, with more and more stuff packs coming out and adding less-than-desirable things to the catalogs, the more need I see for such a feature. I don't think there's currently an external program that offers 3D previews and catalog manipulation (editing the DCCache files directly), is there? The closest I've come across is to use TSR Launcher to install Sims3packs and then use it to remove stuff I deem offensive. I haven't tried it yet, but I'm hoping it will be able to delete individual items from within the sims3pack, from the DCCache files (and DCBackup, but that's not important). I haven't tried it yet, but I hope it can do that. But that still leaves the package-based mods. They're a little more manageable to delete if you know which is which, or have kept jpgs of what each one is. I don't, so... ;)
Well, OK, I guess I've laid out the picture well enough. What I'd like is to be able to right-click on something and have the option to delete it's package file outright, or delete the entry out of the DCCache files. How possible is it? I can imagine it'll be tricky trying to link an instance of an object back to where it comes from, especially if it comes from the jumble of stuff that is a .dbc file. But... that kind of functionality would be /awesome/ to have.
Oh, and if there IS an external program I can use to preview/delete store stuff and the like, then don't hold back. At present, my collection of CC is relatively small. I don't like to bloat out my game with stuff I don't use. I do still have a lot of crap in my game though, so... at some stage I want to have a good clean out. And when that happens, I can see that I'll want to replace it with stuff I do actually like. Either that or I have to increase my computer's memory. :P
OK, just a thought (that might have been discussed before, I'm not sure).
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