Awesomod discussion/questions/helpful tips thread

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cefwyn:
Quote from: J. M. Pescado on 2009 July 01, 03:03:33

I haven't noticed anyone perma-handcuffed yet. What did you do to trigger that? They SHOULD simply head off to jail.

perma-handcuffing occured in each of my tests. As soon as your sim gets out of jail (Which oddly enough is less then a day considering the crime), they leave the police station with their hands permanently stuck in handcuffed mode.

Quote from: J. M. Pescado on 2009 July 01, 03:03:33

For a 12-sim to acquire the status of Pedobait, they need to attempt age-inappropriate flirting at least once. Or you can addtrait Pedobait.

You actually added a pedobait trait?! ;D When I was testing things both teen to YA and YA to teen resulted in the one I was interacting with being creeped out and nothing else happened. Though I also found that if they are in the same household then the adult doesn't get arrested regardless of how many times they attempt to interact romantically in private or in front of a crowd.

Quote from: Nevearo on 2009 July 01, 02:53:13

Speaking of which, the conviction came from Autonomous reactions. I hope THAT can be fixed. (still haven't watched one get hauled off to jail. That's my next task!)
That's what I was afraid of. The perma-cuffing leads to this being a very non-awesome addition to the AwesomeMod if the pedo interactions can be done autonomously.

EDIT: I just did another test after hearing about the Pedobait trait and other then the fact that the addtrait Pedobait command works there is no other effect in the game. Romantic interactions from a teen to a YA still result in the YA shouting, getting the creeped out moodlet, and then nothing further.

EDIT2: Further testing by switching to the chosen YA victims household and then having that YA interact with the teen with pedobear trait has revealed that it does indeed enable the interactions without creeping the teen out. Shouldn't the interactions from the teen to the YA work as well?

Nevearo:
Quote from: J. M. Pescado on 2009 July 01, 03:03:33

There's no 15 or 16. That is 12. What part of the Rule of 6 do you not understand?

I am not good with math. I keep trying to multiply by 5.62175 and round up, since my numpad 6 is too close to the 9 for me to trust it...

Quote from: J. M. Pescado on 2009 July 01, 03:03:33

I haven't noticed anyone perma-handcuffed yet. What did you do to trigger that? They SHOULD simply head off to jail.

I don't know. It seems to be something that happens when they get out of jail. I only had one go to jail so far. Woohooing doesn't change it. I can provide screenshots or movies if you like. She's walking around with her hands behind her back, not doing anything else.

Quote from: J. M. Pescado on 2009 July 01, 03:03:33

Quote from: Nevearo on 2009 July 01, 02:53:13

Speaking of which, the conviction came from Autonomous reactions. I hope THAT can be fixed. (still haven't watched one get hauled off to jail. That's my next task!)
Elaborate? Which conviction, which autonomous reaction?

I assume, then, that this was a bug.
I started a new town. I had 1 elder male, 1 adult female, 1 ya male, 1 m&f teen, and 1 child. All unrelated. Only Awesome mod and the config file, plus a no fade ini change. I had the teens romance each other a little bit. I then went and had the female teen flirt with the young adult. Suddenly the female teen cancels her interaction with the male YA to go yell at the other teen. I go look and sure enough the female adult is creeped out. I shrug it off, and go back to increasing the relationship between the young adult and female teen. Nightfall comes and I check to see why the adult is in a bad mood and find her "passing time" in the jail. My only conclusion is that either the male teen flirting with her autonomously caused her to get thrown in jail, or she autonomously flirted with the male teen. My attention was elsewhere so I missed the whole thing. I will create a family where I don't do anything but observe and see if It happens again. Like I said before, the traits involved were Flirty, Hopeless romantic, Great Kisser, Inappropriate, and evil for the adult, and all but evil for the child. It is possible that I did a interaction from the start labeling her as a pedo right off the bat since I do recall messing around with the inappropriate "kiss" trait, but I am not sure if even that should have triggered an Autonomous reaction. I'll report back soon after a blank slate test.

Quote from: cefwyn on 2009 July 01, 03:15:01

Though I also found that if they are in the same household then the adult doesn't get arrested regardless of how many times they attempt to interact romantically in private or in front of a crowd.

Mine had to all be in the same household. Although I didn't see it, mine ended up in jail. There were no other teens around.


(Edit 1)
I tested with a blank slate copy of the family. It is not a fresh neighborhood, just a removal of the old family and the placement of a copy of the family at the point of creation. The elder came up to the teenage female and "Complimented Appearance" There have been exactly 3 forced interactions prior to this. The Adult female kissed the YA the Elder, and the Teen Male kissed the teen female. I am creating a "fresh neighborhood and doing the same thing again. Every Autonomous reaction of this that I have witnessed so far has always been "complement appearance".

I have also had another sim go to jail and come back in handcuffs. This may be related to something in Awesomemod that allows me to cancel the "go to jail" action, since I have discovered I am capable of canceling it, resulting in the cop running off.

(Edit 2)
A Fresh Neighborhood results in the same thing. This time the interaction from the elder sim was "Compliment Personality"

userunknown:
Pescado
Which xml tuning file is it where you can change the parameters of the jealous broadcaster?

J. M. Pescado:
Those issues should be fixed in the currently available update. More issues will be fixed in the next one.

Quote from: userunknown on 2009 July 01, 04:45:22

Which xml tuning file is it where you can change the parameters of the jealous broadcaster?
The hell should I know? Do I look like grep to you?

Audrey:
Quote from: Tangie on 2009 June 29, 23:44:45

Quote from: Audrey on 2009 June 29, 10:00:19

Quote from: J. M. Pescado on 2009 June 28, 16:39:48

Quote from: Audrey on 2009 June 28, 14:47:11

Hi, I'm new here.  I'll try not to be stupid.  I have the same version as the person who is quoted above.  Is there a problem with answering questions about.... ahem less than legal versions as I noticed that someone else a page back either got lost or was ignored for his question.
We don't care how you got your version, but such matters are off-topic in this thread and will be ignored and punished with nuking if it continues.


Okay, point taken.  I was obviously wrong to think a little background information would be helpful in getting the patch to work in my game.  Now, on topic, what do I have to do to get this patch working in my game?  Help would be appreciated.   



I am definitely not awsome, but I think the point might be that you are not on topic. You are posting your questions in the wrong thread.

On the main page, look under THE HORROR, THE HORROR. There is a thread under that heading named something like 'Technical difficulties with THE HORROR'. You might want to check there to see if someone has already answered your question(s). If not, it seems to me that posting your questions in that thread might increase the chances of you getting some help with your install problems. This thread is not for install problems. This kind of thing matters here, 'k?  ;)


Thanks Tangie for responding. Going to check out the other thread. 

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