Awesomod discussion/questions/helpful tips thread
ciane:
Quote from: ElviraGoth on 2010 March 19, 22:04:13
as soon as someone in the household aged up, I'd get an E12 when I tried to save - even with the CFF explorer. I could load the last good save, play the aging up part, and save fine, but it just got to be a real hassle having to do that every time. And there were other problems, all which started after I got WA.
I'm not sure, but I think I'm still using it (CFF). Even deleting caches, including the world cache files, didn't stop it. I just finally decided my game was hosed and started over.
Well, I don't have WA, but I did have problems saving after one girl aged up. (It was a huge house full of Sims and ghosts that I am still playing.) I decided it was the cc hair that I put her in after she turned to a child. When I quit trying to give her the cute hair and just chose an EA style, I could save. (I also emptied quite a bit of stuff that I was hording in their backpacks, and I was finally able to delete multiple copies of a corrupt guitar.) So, if your game is set to allow more than 2 gigs of RAM, there might have been an issue with some clothes or hair involved in the age transition.
I usually don't leave the game running in the background (as I notice the Sims minimized window). I try to just play for a few hours at a time, and I delete the caches before starting a new game too. We really have to put way too much effort into playing this game, don't we?
ElviraGoth:
Yeah, it seems like EA went to a lot of trouble to make this game unplayable and/or unenjoyable for most of the people who have played the sims for years.
Let's see -- CFF Explorer, vsync, something in the system that I did so long ago I don't remember what it was, having to use the framework installer so you can use helpful mods like AM, figuring out what you have to do everytime a new bull shit pack comes out so you can still have your mods and CC, being able to see store stuff in game after installing WA, more bugs than I've ever seen any software have, not being able to customize without mods -- did I miss anything? I'm sure I did!
I saw a thread at the official Bull Shit site that talked about people selling their TS3 games and going back to TS2. EA is killing this game.
ETA: I forgot FPS limiter, 3Booter and having to decrapify.
FridaLouise:
Is there a way to 'safely eject' Awesomemod from inside the game? Like a function that terminates all Awesome-occurrences in a safe way in one move?
Silent Dreamer:
Quote from: FridaLouise on 2010 March 27, 11:23:26
Is there a way to 'safely eject' Awesomemod from inside the game? Like a function that terminates all Awesome-occurrences in a safe way in one move?
Yeah, it is called starting a new game. But... why would you want to remove the awesomeness of awesomemod?
elsie d:
Quote from: J. M. Pescado on 27 March 2010, 18:24:14
Quote
enrollall 6/12 while building a school. Once the schools are sorted and no longer mixed, future assignments will automatically favor unmixed schools.
Yes! I've copied and pasted the information in my desk copy of the AwesomeMod! RTFM. Thanks.
Awesome Mod gets a new shiny so often now that the in-game help list has trouble keeping up! If you *know* the command, you can get help--<help matchall>--but it's not always listed when you key in <help> and nothing else (but the goods are, indeed, there for our game play enjoyment). Problem is, I've forgotten the command that must be entered for what I'd like to do.
I'm looking for the command one enters in build mode to designate a school for 6s or 12s only. I saw the information once on this site, but cannot find it now (I'd even used it once about 3 months ago for another world I play). The response with the command had been in reference to clearing out mixed ages from a school with students already enrolled, if that jogs anyone's memory.
Can anyone either provide me with a search term that will direct my queries, or give me the information straight out?
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