Awesomod discussion/questions/helpful tips thread

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MaxisManiac:
I'm using the AwesomeMod story driver -- do I set the in-game Story Progression option to off? I'm having some problems and I'm not sure why: households I have selected as "Chosen" are still aging and options I enabled in the config file (such as no-censor) aren't working -- the censor still shows up. I don't have any other mods installed -- I had the SuperComputer but I removed it in case that was conflicting.

The_Goddess:
Setting them as chosen does not stop them from aging.  You can stop aging in EA's options menu, but that stops your whole town from aging.  The censor will remain on wile using the toilet because no one really wants to see a Sim pee through their clothes.  Is the censor still there when your Sims bathe?

MaxisManiac:
Quote from: The_Goddess on 2010 March 10, 00:44:27

Setting them as chosen does not stop them from aging.  You can stop aging in EA's options menu, but that stops your whole town from aging.  The censor will remain on wile using the toilet because no one really wants to see a Sim pee through their clothes.  Is the censor still there when your Sims bathe?


Thanks for your reply.

No, it showed when they bathed, but I figured out my problem -- my config file was different than what was shown to be set by using "showconfig" in-game for some reason. I just reconfigured it through setconfig. As for "Chosen" Sims still aging... well, that sucks. I'm just going to use Twallan's Story Progression instead of AwesomeStory.

ciane:
The EA story progression block must be checked for AwesomeMod's story progression to work. Checking the TS2 style option should allow aging the way it was in TS2 with your other chosen families not aging until you play them.

Zazazu:
That or toggle aging on and off during your rotation to keep things equal. That's what I do. Every once in a while I screw things up and age three days in a two day rotation, but it's not a huge deal and you can balance it out the next round. I have seven chosen households in play out of thirty-five occupied, playing 2-day rounds.

Ciane, did I miss something during my TS3 break? It was my understanding that TS2 aging didn't discriminate between chosen and riff-raff, that all sims would not age unless actively played regardless of status.

EDIT: No, I know that's not so. If unchosen aged while chosen did not unless actively played, unchosen would end up aging X times as fast as chosen, where X is the number of households in rotation. TS2 aging is ideal if you have a small community in which you are playing all houses, or if you like the Jeffty is Five effect.

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