Awesomod discussion/questions/helpful tips thread

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MuggleLouise:
I've read and reread the instructions, I can't figure out where I'm going wrong. I put the Resource.cfg in my main directory. I put the d3dx9_31.dll file into the Bin folder. I have downloaded a new copy of AwesomeMod and used Delphy's Install Helper. Delphy's Monkey Bars say that my framework is installed correctly and that my game should accept basic custom content and core mods, but the game isn't recognizing anything.

Claeric:
I'm not understanding how school swapping works.

I'm building a new school with mini rabbit holes, and there's one for elementary and one for high.

But any sims I test it on can only choose "Start elementary school" on one. The other says "Go to School" but it is grayed out as "School is not in session"(even if it is) and it seems like non-user-controlled sims don't go to ANY autonomously(despite having school listed in their job panel).

Hm? :(

wizard_merlin:
Quote from: MuggleLouise on 2010 February 23, 23:58:20

I've read and reread the instructions, I can't figure out where I'm going wrong. I put the Resource.cfg in my main directory. I put the d3dx9_31.dll file into the Bin folder. I have downloaded a new copy of AwesomeMod and used Delphy's Install Helper. Delphy's Monkey Bars say that my framework is installed correctly and that my game should accept basic custom content and core mods, but the game isn't recognizing anything.


What main directory did you put the resource file into?  Are you trying to use sub folders inside the package folder? does the resource file allow for sub folders?

simmah:
Quote from: wizard_merlin on 2010 February 23, 01:26:32


Did the entire family move out, or just some members?  I know with the Goths in one of my games, Mortimer moved out with Bella when they got married, but Cornelia and Gunther already had another daughter who remained in the Manor, while in another game where Cornelia and Gunther didn't have other kids, Mortimer and Bella stayed in Goth Manor and had their own family there.  

I don't think the ancestral home concept keeps ALL family members on the lot, but should keep at least one to maintain the heritage.


The entire family moved out for both Goth and Landgraab.  I moved the Goths back in, but somehow the Landgraabs lost all their hundreds of thousands of dollars instantly and I couldn't move them back in since they couldn't afford it.  This happened several versions back, so perhaps it was a random bug and maybe fixed in an update.  I'll keep an eye on them!

phnxflyng:
Quote from: Claeric on 2010 February 24, 04:19:09

I'm not understanding how school swapping works.

I'm building a new school with mini rabbit holes, and there's one for elementary and one for high.

But any sims I test it on can only choose "Start elementary school" on one. The other says "Go to School" but it is grayed out as "School is not in session"(even if it is) and it seems like non-user-controlled sims don't go to ANY autonomously(despite having school listed in their job panel).

Hm? :(


This is happening to me too. I suspected it was my own fault, though, as I built a small library on the HS lot, and then classified the lot as a library (I like the study moodlet on a school lot--as a teacher, I find it gratifying). I figured the fact that my schools wouldn't sort was based on that. I plan to test out destroying the existing schools and placing two new ones on plain community lots to see if that makes a difference.

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