Awesomod discussion/questions/helpful tips thread
Simius:
Quote from: GeorgiaPeanuts on 2009 June 29, 23:08:02
Hey what does 12-Woohoo mean?
a "12" is a teen. So it enables other mods to enable teens to fuck like bunnies.
Tangie:
Quote from: Audrey on 2009 June 29, 10:00:19
Quote from: J. M. Pescado on 2009 June 28, 16:39:48
Quote from: Audrey on 2009 June 28, 14:47:11
Hi, I'm new here. I'll try not to be stupid. I have the same version as the person who is quoted above. Is there a problem with answering questions about.... ahem less than legal versions as I noticed that someone else a page back either got lost or was ignored for his question.
We don't care how you got your version, but such matters are off-topic in this thread and will be ignored and punished with nuking if it continues.
Okay, point taken. I was obviously wrong to think a little background information would be helpful in getting the patch to work in my game. Now, on topic, what do I have to do to get this patch working in my game? Help would be appreciated.
I am definitely not awsome, but I think the point might be that you are not on topic. You are posting your questions in the wrong thread.
On the main page, look under THE HORROR, THE HORROR. There is a thread under that heading named something like 'Technical difficulties with THE HORROR'. You might want to check there to see if someone has already answered your question(s). If not, it seems to me that posting your questions in that thread might increase the chances of you getting some help with your install problems. This thread is not for install problems. This kind of thing matters here, 'k? ;)
Roux:
Quote from: Roflganger on 2009 June 29, 22:30:52
Quote from: Roux on 2009 June 29, 22:27:27
Yes - for example, runstoryaction MoveInHousehold. When that didn't work, I tried adding in family names, lot names, using single quotes, double quotes, <>, etc. When I tried runstoryaction Create and Move In, it did not work - the error message said it could not be validated.
I have almost everything enabled in my Awesomemod config. The only things not enabled are robotic hand of God, censors, TS2 aging, 12 woohoo, and the CAS slider scale. Any ideas? I can load the game later and take some screenshots, if that would be helpful.
Based on Pescado's actual post, it's possible that only "Create Household" works - that one works fine for me, while none of the others do. Alternatively, it could be that the action generates a random potential event, and the "Failed!" means the action actually just failed - for instance, GetJob may have grabbed a Sim that already had a job, thus the action would fail. I tried testing this by running GetJob over and over, but it failed every time, so this is sheer speculation. My hunch is that only Create Household works.
Okay, then - thanks for trying it out. It's good to hear that it's not just me - the quote in my signature says it all. :) Not to get off-topic, but is there any way to deal with homeless sim families, besides befriending, asking to move in, and kicking out?
BobDob:
One of the new features is a command, wandhere, that does what a Sims 2 magic wand did. Having never played Sims 2, I have no idea what that implies. Does anybody know?
J. M. Pescado:
Quote from: Roux on 2009 June 29, 23:49:16
Okay, then - thanks for trying it out. It's good to hear that it's not just me - the quote in my signature says it all. :) Not to get off-topic, but is there any way to deal with homeless sim families, besides befriending, asking to move in, and kicking out?
What do you want to do to them? If housing exists, they will find housing and move in eventually. If you want to force them to homelessness or homefulness, that is an undocumented feature of the next version.
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