Awesomod discussion/questions/helpful tips thread

<< < (44/666) > >>

rubenm:
I was using the place an opportunities call I think it worked twice and it hasn't worked
since is there a limit to it or what?

Roux:
I prefer to keep Story Progression on, but I'm really getting annoyed with homeless families. Even with Awesomemod, I have 8 homeless families (not including the "NPC" family) that are basically untouchable. I don't like sims existing in the ether - I want them where I can see them and move them around as I desire.

Quote from: Zucabr on 2009 June 29, 02:41:15

Undocumented, possibly unsupported feature.
Quote from: J. M. Pescado on 2009 June 28, 05:25:01

Quote from: moonracer on 2009 June 27, 20:49:54

Would it be possible to create a "makehomeless <family and/or sim name>" command?
Exists. Not a documented feature, but I made it for debugging, "runstoryaction Create Household".

Quote from: J. M. Pescado on 2009 June 16, 03:02:26

AddSim
ChangeFitness
ChangeRelationship
Create Household
Create and Move In
Emigrate Household
GetJob
KillSim
LeaveJob
MergeHouseholds
MoveInHousehold
MoveOutHousehold
PromoteDemote
SplitHousehold
ThrowHouseParty



I've tried playing with the commands above, but it seems no matter what syntax I use, or where it's used (either Edit Town, or with a family lot loaded), I get "Fail!" messages. Has anyone been able to get them to work?

Roux:
Quote from: Jordi on 2009 June 29, 20:39:33

You're running them as runstoryaction foo, where foo is one of the keywords from the list?


Yes - for example, runstoryaction MoveInHousehold. When that didn't work, I tried adding in family names, lot names, using single quotes, double quotes, <>, etc. When I tried runstoryaction Create and Move In, it did not work - the error message said it could not be validated.

I have almost everything enabled in my Awesomemod config. The only things not enabled are robotic hand of God, censors, TS2 aging, 12 woohoo, and the CAS slider scale. Any ideas? I can load the game later and take some screenshots, if that would be helpful.

Roflganger:
Quote from: Roux on 2009 June 29, 22:27:27

Yes - for example, runstoryaction MoveInHousehold. When that didn't work, I tried adding in family names, lot names, using single quotes, double quotes, <>, etc. When I tried runstoryaction Create and Move In, it did not work - the error message said it could not be validated.

I have almost everything enabled in my Awesomemod config. The only things not enabled are robotic hand of God, censors, TS2 aging, 12 woohoo, and the CAS slider scale. Any ideas? I can load the game later and take some screenshots, if that would be helpful.


Based on Pescado's actual post, it's possible that only "Create Household" works - that one works fine for me, while none of the others do.  Alternatively, it could be that the action generates a random potential event, and the "Failed!" means the action actually just failed - for instance, GetJob may have grabbed a Sim that already had a job, thus the action would fail.  I tried testing this by running GetJob over and over, but it failed every time, so this is sheer speculation.  My hunch is that only Create Household works.

GeorgiaPeanuts:
Hey what does 12-Woohoo mean?

Navigation

[0] Message Index

[#] Next page

[*] Previous page