Awesomod discussion/questions/helpful tips thread

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Claeric:
Quote from: uknortherner on 2010 January 27, 19:58:24

Quote from: Claeric on 2010 January 27, 18:57:41

Re: Spawnmoreoverlords (yaaaaaaaaaaay) Woop, got it working. I didn't have debug commands enabled.

It worked! Unfortunately it named most of the families "peasant".... Manually changing their names is easier than making 53 sims, at least.

Edit again: It's just the household name, for groups that don't have the same name. That's ok then. Hooray! :D I love you pescado, lets have babies.


But on the downside, I seem to have generated 115 sims who seem to want to wear their nightwear as formal, athletic and swimwear!


At some point, I think a patch borked CAS. If you have a sim wearing ANYTHING and you click another category, like swim, whatever they are wearing is selectable(and auto-selected) for that category. You can essentially wear whatever the fuck you want whenever you want, except everyday. So sims randomly spawned seem to have issues with randomly spawning their own clothes!

phnxflyng:
Quote from: idtaminger on 2010 January 27, 18:26:21

Is there any way to get around the awesomemod expiration date? I have the sims 3 installed on a computer w/out Internet access, in a detached building where I can't easily access an online computer. I have awesomemod installed as a matter of course, but since it's a pain in the ass to keep updating my awesomemod via flash drive, and since I only play my game once a week anyway, I really don't want to keep re-downloading a new version every 2 weeks. Is there any way to circumvent this expiration business?


I haven't tried this myself, but I recall reading that the way to avoid the expiry date is to change the date on your computer.

ElectricSimmer:
Quick question: does disabling Eye Candy in awesomemod also disable that stupid green glow when Sims meditate?

J. M. Pescado:
Quote from: Claeric on 2010 January 27, 18:57:41

It worked! Unfortunately it named most of the families "peasant".... Manually changing their names is easier than making 53 sims, at least.

Edit again: It's just the household name, for groups that don't have the same name. That's ok then. Hooray! :D I love you pescado, lets have babies.
Yeah, with non-fambly living groups, it will generate them named "Peasant" instead, because, obviously, they aren't actually a fambly.

Roobs:
Quote from: J. M. Pescado on 2010 January 27, 00:07:40

Quote from: Roobs on 2010 January 26, 23:53:15

Also, one of my sims (Rhoda Bagley, a pre-made) suddenly has a borked family tree. I can't access it at all from her own simology panel, but when I click on her from another sim's tree (where she is still visible) she has no relatives. Also, her brother has vanished entirely. Is there a way to rectify this, or is it a sign of impending doom? Halp?
I think you've done something to unravel your neighborhood. I haven't noticed any of these problems in mine, so...I have no idea what is going on.

Well I rolled back to an earlier save where everything was fine, in which it was Saturday in-game. Sent my sim and his ex-wife Rhoda (who is a ghost) to China, and all was fine. Came back and played out the rest of that day. At exactly 12:00 12:10 am Sunday, while Rhoda was at work, there seemed to be some activity going on with the game. Her portrait pose changed completely and, sure enough, the brother has vanished from the family tree, all of her connections have been destroyed and her own tree is inaccessible. So something seems to be blowing up at that particular moment. Can't think why this brother is vanishing.  :-\

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