Awesomod discussion/questions/helpful tips thread
Claeric:
Oh alright, now I get "FAIL! Failed to create storyAction, "Create Household""
:|
Supercomputer, awesomemod, debug enabler, all this stuff and I STILL can't get a simple household to move into the damn neighborhood? jesus christ.
Silent Dreamer:
Quote from: Claeric on 2010 January 26, 22:13:22
Oh alright, now I get "FAIL! Failed to create storyAction, "Create Household""
:|
Supercomputer, awesomemod, debug enabler, all this stuff and I STILL can't get a simple household to move into the damn neighborhood? jesus christ.
So make your own and move it in. Jesus fuck, quit your bitching and do some work.
J. M. Pescado:
Wait until I add "spawnmoreoverlords", then.
Claeric:
Quote from: Silent Dreamer on 2010 January 26, 22:20:42
Quote from: Claeric on 2010 January 26, 22:13:22
Oh alright, now I get "FAIL! Failed to create storyAction, "Create Household""
:|
Supercomputer, awesomemod, debug enabler, all this stuff and I STILL can't get a simple household to move into the damn neighborhood? jesus christ.
So make your own and move it in. Jesus fuck, quit your bitching and do some work.
It's not bitching, ass, I'm looking for a way to do it. Considering this is a basic built-in fucking feature of the game, it shouldn't be THAT hard to get the game to function how it is supposed to- with families moving into town every so often. I'm not going to create and edit the funds of and move in 80 families, the game is SUPPOSED to be able to do that for me to begin with.
snowbawl:
So get your sim a job and have him or her interact with coworkers and bosses that must be spawned. At this time, AwesomeStory only allows for this type of immigration, otherwise it works with what is already there. Most people do not want hood spam families. You are free to not use AwesomeStory or wait to see if/when new features are implemented.
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