Awesomod discussion/questions/helpful tips thread

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Tangie:
OK, I was sure that I read someone's post that mentioned this problem but darned if a search turns it up anywhere. Maybe I saw it on another website, I'm not sure.

But I am stuck in France. REALLY stuck in France.

I sent two sims there, one solved the curator's bones adventure, and when I tried to send them home early the neighborhood starts to load but after a minute or two the game crashes to desktop. I removed my Mods folder, deleted caches, and tried again, but CTD. I tried just letting the game send them home after the time was up, but CTD. I sent one sim home early and tried it both ways as above with the remaining sim, and CTD both times.  I tried resetsim and resetworld, but these appear to have no effect. I downloaded and ran Dephy's Dashboard tool (and fixed a bunch of corrupted files), but still have CTD when trying to return to the neighborhood.

This is the same 'hood where I recently had a sim stuck in a rabbit hole and had to resetworld to get him out, so it had started to show signs of trouble. I have a feeling the 'hood just became a BFBVFS, but was curious to see if anyone else has experienced this same or a similar problem and had any advice or suggestions. If not, I guess it's off to start and new neighborhood and repeat some of the same stuff all over again. Sigh!

zanzertem:
Hello,

I have two questions. Please note that I have used the search feature and reviewed this thread for the answers. Yes, all 81 pages worth. I have also scanned the last 5 pages of threads.

I have the most up to date patches and Awesomemod.

First, I am having trouble using the Fish For... Supreme Commander option. I know that I am to set a specific fish type, but how do I set that? Mouse hovering over the Fish For... does not bring up a sub menu nor does selecting the option. Selecting it just dumps it in my queue.

Second, no recipe books are appearing in the library. This is minor, because I can just put them there myself, but I want to make sure there isn't a simple fix. I know that the chance of recipes appearing is relative to the number of neighborhood sims that know the recipe, but is it normal that NO recipes appear? Showconfig shows that BooksNotMagicScrolls and RecipeBooksInLibrary are both set to "True". I have also tried the regeneratebooks command to no avail. I haven't bothered to test this too much, so it may just be an issue where I need to have a better established 'hood.

Thanks in advance, and feel free to flame me if the answer is in plain sight.

cwurts:
I just read the discussion about the sim economy, and owners of rabbitholes earning profit from them.  I agree that making profits from rabbit holes would be unrealistic, and probably would hurt the game without producing very good results, but this whole topic got me thinking about some other things that bother me in the game, relating to economics.

The way the game deals with money is just plain ridiculous.  You start off with 16000, which you must use to buy a house.   The worthwhile houses are unaffordable, so you have to settle for a tiny cheapskate cabin with little or no furniture.  Unforturnately EA decided not to provide any of these cheap houses in the neighborhood, so you are forced to make your own.  Then while you are building your house, you receive no feedback on how much your house costs (this improved with WA).  Anyway, once you move your family in, you have almost no money, and the first few days are very difficult, as you must find a job, make enough money to eat, and buy another bed so everyone can sleep at the same time, etc.  After that, however, the sims are swimming in dough and have more money than they can possibly spend.  None of this seems logical to me.  Too hard, then too easy!

One solution I've thought of, is to allow sims to move into a house with a weekly payment arrangement.  Instead of paying 20,000 outright, they would pay a certain percentage bi-weekly.  The sims would receive a 2000 loan which would also become part of their biweekly payment.  The houses that are available to the sim would depend on the sim's household funds (2000 for new families), and the weekly income of the family.  The family must have the means to pay their bills for at least the first five payments.  This would have the dual function of making it easier on the household in the first few days, while reducing the "everyone gets rich" effect later in the game.

pbox:
Quote from: cwurts on 2010 January 21, 19:47:55

Then while you are building your house, you receive no feedback on how much your house costs


You must be missing something. In build mode, look at the top left of your screen - there's a little box telling you what exactly the house is worth, both furnished and unfurnished. When you have sims on the lot, everything you build/buy is detracted from the family funds in realtime - just look at their budget to see what they can afford.

J. M. Pescado:
Quote from: zanzertem on 2010 January 21, 15:49:44

First, I am having trouble using the Fish For... Supreme Commander option. I know that I am to set a specific fish type, but how do I set that? Mouse hovering over the Fish For... does not bring up a sub menu nor does selecting the option. Selecting it just dumps it in my queue.
You're certain? It just dumps it in your queue? That is mighty peculiar and unusual. Make sure you're using the latest version.

Quote from: zanzertem on 2010 January 21, 15:49:44

Second, no recipe books are appearing in the library. This is minor, because I can just put them there myself, but I want to make sure there isn't a simple fix. I know that the chance of recipes appearing is relative to the number of neighborhood sims that know the recipe, but is it normal that NO recipes appear? Showconfig shows that BooksNotMagicScrolls and RecipeBooksInLibrary are both set to "True". I have also tried the regeneratebooks command to no avail. I haven't bothered to test this too much, so it may just be an issue where I need to have a better established 'hood.
The odds of a given recipe book appearing on a skilling bookshelf is dependent on what percentage of your neighborhood knows it. The more common the recipe is, the more likely it appears. Books don't appear to retroactively pop, either, so if you enabled this in an established hood, you need to restock your libraries by typing "regeneratebooks".

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