Awesomod discussion/questions/helpful tips thread

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wat:
Quote from: ur_all_ive_got on 2010 January 19, 01:34:19

All I have to say is that I am extremely disappointed in EA AND Awesomemod. They both used to be amazing but now that patches and WA came out, neither can live up to their reputations. I have had to completely manually uninstall my game 3 times now. That NEVER happened until I installed Awesomemod. After I deleted it the last time I gave up and had nothing to do with awesomemod, heres the shocker IT WORKED ABSOLUTELY FLAWLESS WITH NO AWESOMEMOD! Ive gotten sick of having to stop at 6 kids and tried to load it again now figuring out that AFTER WA came out THEN the "awesome" team figures out that oh delphys framework doesnt work for WA, thanks for letting us know that AFTER we have to delete everything. I have not been able to get Awesomemod to work in my Sims 3 since WA and yes I have been to the downloading framework thread and it did nothing. Im not stupid with computers so I know that this is not MY error. All I want from awesomemod is the ability to have households over 8. If you can make a hack that changes 4 PAGES of things, you can make ONE hack for overstuffed households, then people don't have to go through the bullshit of the whole framework awesomemod crap.

Awesomemod works just fine. Your pants are tight.

J. M. Pescado:

ciane:
Simply get Twallan's Supercomputer and you can have more than 8 Sims in a household. However, remember that it is EA patches and stupid coding that cause the problems. Complaining about a fix to which  you didn't contribute and aren't required to use makes no sense.

bettybrant:
I just have a quick question.  I have already searched the forums to see if I could find the answer myself, but I couldn't.  Is there a debug command or ordinary awesomemod command which allows you to keep certain items (like stoves) on a community lot when changing lot zoning from residential to community lot?  I vaguely recall something of the kind being mentioned in a thread somewhere, but am unsure of what the exact name of the command is, or whether it was even implemented in the AM.  Since I didn't know what the command was exactly, searching under various word combinations and rereading several vaguely familiar threads did not help.  If the command does in fact exist, and someone could help me by telling me where to find the exact wording of it, I would really appreciate it.Thanks in advance.

pbox:
Quote from: bettybrant on 2010 January 19, 18:39:42

Is there a debug command or ordinary awesomemod command which allows you to keep certain items (like stoves) on a community lot when changing lot zoning from residential to community lot?


There is a new-ish config option for that, NeverRemoveOnLotTypeChange. Labeled "experimental". That what you mean?

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