Awesomod discussion/questions/helpful tips thread

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AloeOwl:
Quote from: J. M. Pescado on 2009 December 27, 13:52:51

files is a part of the experimental framework procedures of the early mod process. Although it can be made to function, it is an advanced methodology not suitable for peasantry, and can be ignored. Or deleted.


I'm supposing it has something to do with #grah and it's experiments to turn us all into piles of dust, and I am not worthy to discuss its greatness..............runs off and turns self on fire..........

Thank you!!!

Audrey:
Actually, I did follow directions.  

After I had destroyed my hard drive, uninstalled WA and base, reinstalled base, I discovered that my savedsims file had magically re-appeared and had not disappeared into the ether and that my in-game sims which were the ones I was testing do not have traits but the savedsims in bin in CAS do.   The lesson to be learnt here is not to uninstall until all other options have been tested because it takes a shitload of time to reinstall with all patches.  I must destroy the offending sim/sims in game and hopefully begin again with installation of framework, and and and.......

I know it gives some of you great joy to see my discomfort as I admittedly am out of my comfort zone when dealing with .blah files and where they need to go.  It is pretty confusing as to whether you should have more than one config.sys file as Sims 3 is housed in not one but two places - My documents and on the C drive.  Reading through copious threads does not help when you have a specific problem which does not address it.  Patience with people who are on a learning curve could be practised a bit more on this site, but that is like asking for the moon.  

I, and I am sure, you, Pes hope I will not require your help again.  But the chances of that are slim, so I respectfully ask you to try for one moment to put yourself in the shoes of a newbie and maybe you will appreciate the frustration with not being able to solve the problem and having to rely on others who are so much more clued up to point you in the right direction.    

You can call me all the names you want, but that does not make me so, it just makes me less informed but willing to learn.

AloeOwl:
Good for you! :D

Sivany:
Well now that's over with I'm dreading the time when I actually have to throw in the towel and reinstall AwesomeMod myself. I have just come back to Sims 3 after a long break so I'm still using a completely unpatched version with the very very old AwesomeMod that went with it. When I installed it all I did was download the monkey thing and double click on the package, I didn't have to cut and paste any files manually as far as I can remember, not even framework ones so the thing got a lot more convoluted in the last few months. I'm sure the instructions will see me through though, they don't seem overly complicated. Anyway the mod doesn't appear to be throwing any expiration messages at me, perhaps it's from before these were implemented if there was such a time? To be honest I'm perfectly happy with how my game runs at the moment and I'm not planning on patching any time soon so I'm hoping the thing won't expire on me. I can live with the minor annoyance of fridges resetting everytime I switch to a different family for now.

So to restate my previous question:

The manual and wiki say that current AwesomeMod will implement AwesomeMod jealousy routines but doesn't really expand on how it adjusts them.

I found this: http://www.moreawesomethanyou.com/smf/index.php/topic,17154.0.html which says that the mod restricts jealousy to anyone of boy/girlfriend status or above and to sims being in the same room as each other. Is this everything it does?

Baarogue:
The last few families I've moved into a neighborhood didn't receive the welcome wagon on their first day. Is that connected to community lot swarming being off or just random?

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