Awesomod discussion/questions/helpful tips thread

<< < (35/666) > >>

Trinity:
Quote from: Roflganger on 2009 June 27, 23:35:14

Quote from: chaos on 2009 June 27, 23:28:03

If you disable Supreme Commander, can you then uninstall AwesomeMod? I'm not planning on doing so anytime soon, but it would be good to know.


From Pescado's warning, it would appear not.  I suspect, from a very uneducated point of view, that Supreme Commander alters game files in some way that would cause VBTs if AwesomeMod were no longer present.

Quote

WARNING!
Supreme Commander is experimental and permanent! Once you turn it on, uninstalling AwesomeMod may destroy your neighborhood! Once you start down the path of the Dark Side, forever will it dominate your destiny.

(bolding mine)


I think as long as you don't use Supreme Commander AND SAVE you can uninstall just fine. I used Supreme Commander in one neighborhood, I quit and saved,  I started having problems with CTD, I took awesomemod out and real life called ..... anyway I started the game (loaded hood previously saved with Supreme Commander enabled)....... let's just say it wasn't pretty. Once you use the supreme commander, and save, it isn't a good idea to take it out, it's a VBT.

It is fixed as I didn't save after the bad load and things seem to be working fine, but as the RTFM states there is no going back.

Mandapotpie:
Quote from: Trinity on 2009 June 28, 00:11:50

Quote from: Roflganger on 2009 June 27, 23:35:14

Quote from: chaos on 2009 June 27, 23:28:03

If you disable Supreme Commander, can you then uninstall AwesomeMod? I'm not planning on doing so anytime soon, but it would be good to know.


From Pescado's warning, it would appear not.  I suspect, from a very uneducated point of view, that Supreme Commander alters game files in some way that would cause VBTs if AwesomeMod were no longer present.

Quote

WARNING!
Supreme Commander is experimental and permanent! Once you turn it on, uninstalling AwesomeMod may destroy your neighborhood! Once you start down the path of the Dark Side, forever will it dominate your destiny.

(bolding mine)


I think as long as you don't use Supreme Commander AND SAVE you can uninstall just fine. I used Supreme Commander in one neighborhood, I quit and saved,  I started having problems with CTD, I took awesomemod out and real life called ..... anyway I started the game (loaded hood previously saved with Supreme Commander enabled)....... let's just say it wasn't pretty. Once you use the supreme commander, and save, it isn't a good idea to take it out, it's a VBT.

It is fixed as I didn't save after the bad load and things seem to be working fine, but as the RTFM states there is no going back.


I would make a back up of your saves folder just in case if you are unsure whether or not you want to keep it installed.

Link:
Quote from: Link on 2009 June 26, 03:26:32

I need some clarification on

Quote

Allow NPC Work Performance Gain [Optional - Default: Enabled]
     Sims not part of the active household continue to gain work performance
     for going to work, and can therefore be promoted.

Does this apply even with story progression off, or only when it's on?

EDIT: Additional dumbness. How/where is the XML file you have to edit/tweak. Are we referring to something locally or when you download the file?


Hopefully I'm not breaking any rules by this, but I think during all the Patch and Compatibility hubbub my question was overlooked.  :'(

Kitran:
Quote from: Mootilda on 2009 June 27, 23:19:11

Quote from: Kitran on 2009 June 27, 23:01:44

Mmkay, I followed the directions in the readme and installed the mod as it told me to.  When it tried to load, it got about 1/8 of the way loaded and crashed.  I know this was mentioned somewhere in this forum, but either I'm glancing over it or what, I can't find where it was discussed.


Is this what you're seeing?
http://www.moreawesomethanyou.com/smf/index.php/topic,15185.msg444342.html#msg444342


Yes, that's the error.. and I did just now install the 3booter.exe file and it hasn't helped.  I fail.... epically.  :-\

I didn't install the enablescripterror.package file... just did and now it seems to be working.  I'll keep you guys informed. :)

Simius:
Quote from: Link on 2009 June 28, 05:16:45

Quote from: Link on 2009 June 26, 03:26:32

I need some clarification on

Quote

Allow NPC Work Performance Gain [Optional - Default: Enabled]
     Sims not part of the active household continue to gain work performance
     for going to work, and can therefore be promoted.

Does this apply even with story progression off, or only when it's on?

EDIT: Additional dumbness. How/where is the XML file you have to edit/tweak. Are we referring to something locally or when you download the file?


Hopefully I'm not breaking any rules by this, but I think during all the Patch and Compatibility hubbub my question was overlooked.  :'(

Don't worry about tweaking xml files.  That is modding stuff and you don't need to do it unless you make a mod.

I imagine the job promotions work even without story mode on... Since story mode is basically random events and the job promotion is tied to things that are actually happening in your game.  I always keep story mode on... So I'm not 100% sure though.  To test it turn story mode off and also turn "require valid bosses" off (so he doesn't get promoted when someone else does....  Then make a sim and send him to the gym to gain 3 athletic skill points.  Get him a job in the military career.  Then switch to another family and wait for your first sim to have worked for 5 days.  Go back and check on him and see if he has been promoted and see if his job performance has improved.  Report your results.

I'd do it myself but hey, you want to know and I use story mode anyway.

Navigation

[0] Message Index

[#] Next page

[*] Previous page