Child Only Sprinkler Mod
Rothchild:
I saw several complaints about adults using the sprinkler to much in the AWESOMEMOD! requests thread, so I spent a few seconds and made this XML tweak. Only children get the 'Play with Sprinkler' option.
Jelenedra:
Is there a way to add adults with a "childish" trait?
Rothchild:
I was hoping that any item that had 'Age Children="True"' would let those with the childish trait use them, but it didn't work like that. When I looked at the toy box and doll house, they were marked as available for all ages, and I couldn't see anything limiting them to child/childish. I think 'child's toy' might be a flag on the actual object and not in the XML.
wendylady:
I would also say Sims with love outdoor trait would use em. I know several grown men who will happy run and play in them on a hot day, add a football and you have your own muddy field to play in.
Hanlon Razor:
The default setting is for Childish and Loves Outdoors to want it more. But if you ban all adults, this behavior is removed.
Look under the Output section near the end.
Code:
<?xml version="1.0"?>
<base>
<Interaction name="Sims3.Gameplay.Objects.Environment.Sprinkler+PlayWithSprinkler+Definition" />
<Object name="Sims3.Gameplay.Objects.Environment.Sprinkler" />
<Current_Tuning>
<Disallow DisallowAutonomous="False" DisallowUserDirected="False" DisallowPlayerSim="False" />
<BaseAvailability>
<Age Children="True" Adults="True" Toddlers="False" Teens="True" Elders="True" />
<MotiveThreshold MotiveThresholdType="None" MotiveThresholdValue="0" MotiveBelowCheck="False" />
<MoodThreshold MoodThresholdType="None" MoodThresholdValue="0" />
<SkillThreshold SkillThresholdType="None" SkillThresholdValue="0" />
<ExcludingTrait type="HatesOutdoors" />
<CareerThreshold CareerThresholdType="Undefined" CareerThresholdValue="0" IncludePastCareers="False" />
<Lot AllowNonGreetedSimsIfObjectOutside="False" AllowNonGreetedSimsIfObjectOutsideUserDirected="True" AllowGreetedSims="True" AllowOnCommunityLots="True" AllowOnAllLots="False" />
<Misc DisallowedIfPregnant="False" DisallowedFromInventory="False" />
</BaseAvailability>
<Check type="All" value="0" />
<Tradeoff name="PlayWithSprinkler">
<Localization autoGenerate="True" />
<Time value="1" addRoute="True" />
<Exit funExit="True" stressExit="False" interruptible="False" />
<RouteLeadIn allowed="True" />
<AskJoinInteraction joinable="True" />
<ScoringFunction alwaysChooseBest="False" name="" specificCommodity="None" />
<ActionTopic name="" ActionTopicUnavailableAfterActionFinishes="False" />
<Output>
<Change type="Fun" advertised="25" locked="False" actual="40" updateType="ContinuousFlow" timeDependsOn="False" updateEvenOnFailure="False" updateAboveAndBelowZero="Either" />
<Change type="TraitChildish" advertised="200" locked="True" actual="200" updateType="ContinuousFlow" timeDependsOn="False" updateEvenOnFailure="True" updateAboveAndBelowZero="Either" />
<Change type="TraitLovesTheOutdoors" advertised="200" locked="True" actual="200" updateType="ContinuousFlow" timeDependsOn="False" updateEvenOnFailure="True" updateAboveAndBelowZero="Either" />
</Output>
</Tradeoff>
<Notes Notes="" />
</Current_Tuning>
</base>
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