The Legacy Challenge for TS3

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tedw:
Since the original post does not explicitly forbid this, I would like to assume that we can use something like "editsim" to improve the looks of EA-made sims before adding them to the family.  The post only indicates that you cannot create new sims, but does not preclude editing them.  In my case, I'd like to change a few facial features but not the name, character, etc.  Is this considered cheating?

Also, it was mentioned upthread that you can get rich in the family, then have a townie with the Gold Digger LTW marry in and kill your created sim off.  Is there a way to find out what someone's LTW is before they join your family?  Or are you recommended to have them move in without marrying, then kick them out if they lack this LTW or marry them if they do?

J. M. Pescado:
Quote from: Zazazu on 2009 June 22, 06:48:51

It's a bug in the current Awesomemod build with story progression.
Strictly speaking, that is not really a *BUG*, it's more of an odd side effect. It is not fatal to your game or anything, and the hiccup will stop as soon as the game finishes resolving what it is going to do. It's just that the new algorithms used to make sure the actions generated make SENSE are a bit computationally intensive compared to the previous EAxian stupidity, and some numbers have to be tweaked around as a result.

Roflganger:
Since I went through the challenge and formatted it for my own purposes, I figured I might as well share it with anyone else who wants it.  All I've done is add in some formatting, fixed the line breaks and cleaned up a few minor typos.

[Updated to reflect rule changes]

Pinstar:
Mooching, in all forms, is in. In testing I didn't find it generated enough money to be broken.

Life fruit is out.


I have updated the rules to balance portraits. Portraits now only count if they are done of a YA or older sim that is living on the Legacy Family lot at the time of painting. this means you have to raise the child from infant to YA at the very least to get a portrait point out of them.

As said before, if you don't like how your rolls turned out, you can purchase the "Mid Life Crisis" perk to get a shot at re-rolling your traits.


Having a shell of a house, especially in the early game, is not only allowed but is good strategy.

If you can somehow edit just the appearance of sims without taking control of their traits, jobs or ages then yes, I suppose a tool like that would be allowed.


As to who is eligable for points: Any sim that is 1: Living on the Legacy Lot AND 2: connected to the bloodline. If you open up a sim's family tree and can trace a solid line up to the founder, they are part of the bloodline. Note that spouses of heirs do not count as part of the bloodline until they actually reproduce with the heir to bring in the next generation.

Pinstar:
Quote from: rufio on 2009 June 22, 01:32:42

Neat.  Since I'm definitely not playing TS3 as a sandbox, I'll probably try this out.  Could be interesting to have Unlucky as the Family Trait.

I never actually got to the point of raising a kid to teen in my game, but I've heard that you actually have some control over their LTW - you can dismiss the first one that comes up and wait for something better.  Should there be a rule that you have to accept the first one that comes up?

Also, is there a way to see Lifetime Aspiration points in-game, or do you have to manually add up all the rewards you bought?

Is there any problem with using deleteallhumans (from Awesomemod) to get rid of all the EAxis sims before starting?


I have unlucky as the family trait for my Legacy Family. It already saved my founder once when he electrofried himself trying to fix a broken dish washer and got rezzed by the reaper.


If you mouse over the treasure chest icon that says "current aspiration points" the tooltip that pops up will tell you how many points you've earned for this sim over their lifetime. It is that number that you use for aspiration point portion of the Legacy scoring.


There would be nothing against the rules to use 'deleteallhumans' to purge EAxis sims.

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