The Legacy Challenge for TS3
Pinstar:
Quote from: Zazazu on 2009 June 27, 00:30:47
Sounds good to me. There should be some non-rich sims in both neighborhoods as they default. Two million is achievable but not extremely easy to reach. For your standard BBS-type audience, that should be quite hard.
How about portraits? Are you thinking about capping those? I already have seven points from portraits and my 2nd gen heir hasn't become an adult yet (just one more day).
I think I'll go as far as the "must grow sim up from infant to YA" rule to prevent people from pumping out babies, painting them and moving them out.
Combined with the "no birthday cake until 1 day to go" rule to prevent rapid-aging. If you put in the effort to raise that many kids, you deserve the extra portrait points. My Legacy family's 2nd gen has 5 kids, partially for the portrait points, and partially because the founder's wife had the "surrounded by family" LTW.
funkilla:
Quote from: Nikki on 2009 June 25, 12:42:51
Two questions: 1. Are identical twins possible? I doubt it, seeing that they don't tell you that you have two babies on the way,only a recurring naming box indicates this occurrence, but I wanted to be sure.
2. Has anyone else noticed that a crying or singing baby will awaken anyone aged child or older in the same room but other babies right next to them continue sleeping sometimes? It doesn't make sense. Sometimes the babies will get a rude awakening moodlet but other times they sleep like nothing has happened.
1. Yes, its possible. Not sure if its just for family-oriented Sims or all (I've only played my test family), but there's a moodlet that lasts for 24 hours about "Congrats! New Baby!" In the case of twins, it shows a "2" in the corner, indictating that two children were born at the time, thus making them twins. Identical, my only set was. I had to change their hairstyles and clothes to tell them apart. Could be just random genetics, and my game is nowhere near played enough for me to say all twins are identical, but the only pair of twins I've had were identical.
2. Baby doesn't care. What's it going to? Get up and coo the other crying baby back to sleep? The only motives that induce a crying baby is energy (solved by being in crib), hunger, social, and hygiene. Crying Baby 1 may wake sleeping baby 2 to give it the "rude awakening" but that its in crib to begin with negates the energy motive. Crying Baby 1 doesn't cause a drop in hunger, social, or hygiene to Sleeping Baby 2, so there's no reason for Sleeping Baby 2 to become Crying Baby 2. Sleeping Baby 2 (as well as toddlers) can't get out of crib, and the sleeping pattern for toddlers is the same for babies - if the energy is low enough, they sleep no matter what in the crib. Children and older have different sleeping patterns that allows them to get out of the bed autonomously.
SolaceDevotio:
Quote from: funkilla on 2009 June 27, 03:27:24
1. Yes, its possible. Not sure if its just for family-oriented Sims or all (I've only played my test family), but there's a moodlet that lasts for 24 hours about "Congrats! New Baby!" In the case of twins, it shows a "2" in the corner, indictating that two children were born at the time, thus making them twins. Identical, my only set was. I had to change their hairstyles and clothes to tell them apart. Could be just random genetics, and my game is nowhere near played enough for me to say all twins are identical, but the only pair of twins I've had were identical.
I've never had identical twins. My 1st generation legacy has 2 sets of twins. The first set one has his mother's blonde with lighter blonde tips hair and the other has random brown. With the second set one has the blonde and the other has her daddy's red.
Zouflain:
I always saw the legacy challenge threads and was interested, but it felt a little limited within the bounds of TS2, if only in that the townies were fairly static and CAS sims were banned. With TS3, I've been interested, but I've yet to actually devote any time to it because of the lingering ban on CAS, to be honest. EA sims are Fuglier than all belief, and the gene pool is far too polluted with monstrous characteristics for me to get all that attached to a single family of them. Is there any way to work around the fugly problem?
I understand the rule about CAS banning - in this way, you cannot create say, neat/natural cook sims to have a free servant for the family at every generation - but what about CAS Sims with randomized traits/wants? Really, only the appearance matters to me. Someone about halfway through the thread asked if "editsim" was a legitimate work around, but I didn't see any replies to it. What about using the two "replaced" neighborhoods available on MATY that have the EA fuglies replaced? It's possible that I'm missing the point of the ban entirely, but I'm sure there must be some middle ground.
funkilla:
Quote from: SolaceDevotio on 2009 June 27, 03:33:37
I've never had identical twins. My 1st generation legacy has 2 sets of twins. The first set one has his mother's blonde with lighter blonde tips hair and the other has random brown. With the second set one has the blonde and the other has her daddy's red.
My first gen had 5 kids - the first has blonde hair like mom, second has brown hair like dad, third has blonde hair like mom, and the last two (twins) both has dad's brown hair. I'm guessing with the way genetics works, the possibility of both babies rolling the same trait for hair is there. I'm not a modder or programmer, so I can't confirm exactly how genetics in the Sims 3 works, but yes - if genetics is based on a blending or rolling of genetic traits from both parents, it is possible for each baby to roll the same trait as the other.
I suppose you could almost guarantee identicals if the parents looked alike. Less diversity in the gene pool.
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