Things you DO like...

<< < (2/14) > >>

gethane:
I love the gameplay. I can play for hours. It can get pretty tedious during toddler time, though. I find it more challenging than Sims 2. It takes longer to generate enough wealth to upgrade into nicer houses.

I can't decide if I like the sims eyes moving when they read or not.

Czezechael:
Pudding-looks (when they are less incredibly pudding), the fact that trees and bushes sway in the breeze, the somewhat improved lighting, the way better skybox, and the prettier water.  I guess opportunities are nice too, as are some of the skill challenges.

I do not like how effortless it is to get promoted in some professions, if you lack the raw skill in your current field as a surgeon you should not become an even more complicated surgeon.

skelley:
I like the roof slider, the 45 degree object placement, and the half-space object placement.
It's nice not to need to enter codes to do that stuff now.
The Drowning moodlet was amusing.

Zazazu:
Quote from: magic cookie on 2009 June 21, 10:49:47

-The fact that it's harder than Sims 2, money is not as easy to come by and skills are not so easily acquired, is a good thing. Kids not being able to read about cooking is more realistic IMO. 

I halfway agree with you there. Kids should be able to read about cooking, do gardening, athletics...I did all those things as a 6. I do like that skills aren't as easy and that you don't necessarily need them to get ahead. Money is definitely tight in the first generation. However, I'm on the fourth now and all of my houses in play have at least $100k in the bank, the founding house having almost $400k. If you have your sims make an effort, the money will come. Raises are a big exploit. My Leader of the Free World makes about $1200/hr, and usually gets a raise each day he comes into work.

Yeah, money sinks are awesome. I've taken to having all my pregnant sims get the most expensive spa package. It's a good money sink, plus a good buff.

Insanity Prelude:
* Revamped careers
* Seamless neighborhood
* Family members showing up in the relationships as Mother, Father, Cousin, etc. instead of just Family
* Bikes
* CAST
* Traits
* Prettier graphics (other than the Puddingface problem)

Navigation

[0] Message Index

[#] Next page

[*] Previous page