I would like a Smoking Mod - Can it be done?
WatersMoon:
I agree with whoever said that sore throat shouldn't happen after smoking cigarettes. But perhaps a non-timing out smoker's cough moodlet, which could happen after a certain number of cigarettes? I also like the idea that addiction could get stronger with each cigarette smoked. There would have to be an incrementing a counter to keep track - I wonder if that could be made to show up as one of those skill journals, like collecting does. Perhaps lung cancer could be a negative event, that could greatly shorten a Sim's lifespan as well as a permenent very negative moodlet. It would need to based on the number of cigarettes (or cigars) a Sims has used , as well adding in some small probability of lung cancer happening as a Young Adult, a greater probability as an Adult, and a much higher probability for Elders.
Smoking cannabis should cause the sore throat moodlet. But it shouldn't have any chance for lung cancer, since it doesn't cause cancer. There would need to be some coughing during use, which could decrease based on how many joints (or pipes) smoked. After some number of joints, there could also be a chronic cough that wouldn't leave unless the Sim completely stopped smoking. Maybe using a smoking a lot of pot could start to effect Sims when not high. Young Adults could just get Absent-Minded's autonomous action Think Hard, without any of the annoying queue dropping, which should happen in the Adult and Elder stages (making them basically Absent-Minded with a new name). Sims could become Potheads as Young Adults, Stoners as Adults, or Burn-Outs as Elders. Maybe Adults and Young Adults could "get clean" by not smoking weed for a Sim week or two, but Elders couldn't?
Personally, I don't think that Sim Teens should be able use cannabis. But I think they should maybe have an one time only option to "try cigarettes" which would result in the stupid "curfew" cop picking them up, but with a different message.
awrevell:
Quote from: jolrei on 2009 June 20, 22:47:58
Quote from: McCrea on 2009 June 20, 20:38:15
There's a fine line connecting the facts that I smoked Camels and that I quit cold-Turkey.
Camels trump ponies. I want a camel.
If you only quit 3 weeks ago, I don't doubt it at all.
Heck, I quit cold turkey about 4 years ago and I still want a darn cigarette! According to addiction councilors, nicotine is the hardest addiction to break. In fact some of us quit smoking but never break the addiction.
That being said, I would like a mod like this too. How else could I make my younger self-sim do all the things I did at his age. Of course if I was smart I would probably not have my self-sim make all the same mistakes I made, but what's the fun in that? Sims were created for us to torture.
jonas:
Cool - Lots of posts!
Quote from: Ashkitty on 2009 June 20, 22:53:02
*I love the idea of moodlets though. I think sore throat is a little silly.. if you got a bad case of that when you were first smoking, we'd have many less smokers yet. I propose the first moodlet be "Nicotine Euphoria" (a positive bonus); that little happy feeling fresh lungs get when they first hit. Nice little head high there. It's how they get you. Then after a while, this would stop appearing entirely; no bonus. But you have to keep smoking. If you stop, then you get the "Nicotine Fiend" negative moodlet. You need a cigarette, or you get angry, grouchy and sad. I think, after that, and after a length of time has passed -- say a sim month, who knows -- the "sore throat" would be more viable. Or Black Lungs.
I'm certainly on board with this one - Not only is this a good way to portray the addiction, but there's something cool about the "euphoria and fiend" moodlets that I think would really add to this.
Quote from: Doc Doofus on 2009 June 21, 04:05:55
I think this would be quite feasible if you kept your ambitions small. I think a cigarette mesh for an accessory item would do the job. I'd kind of like Bella to have a long cigarette holder. Sure, she would poke everybody's eye out with it, but hey, that kind of thing never bothered Crammyboy very much, so why sweat the small details?
My ambitions are actually quite small with this. In the end, if we get the objects and some smoke animation - I'll be thrilled, but I think we're getting some really good ideas for further modding on this and the moodlets really give new possibilities. I wonder what it takes to introduce new moodlets into the game? - Also, hilarious point about the eye-poking and Crammyboy ref! :) Could make for some interesting screens!
Quote from: rosess on 2009 June 21, 06:59:53
I found this TS2 guy dancing around with smoke coming from his hand and did a double-take.
Turns out the garage was too small to finish painting the car, and when the repair was interrupted the spray-paint animation continued. For a second I thought I had a real rebel in the game, with his own supplier. :P
I saw this and immediately thought: "Well, well, well... What do we have here?" 8) That just might be the perfect animation for this mod. I'm going to try to reproduce that in-game shortly! Thanks a million for that!
Quote from: WatersMoon on 2009 June 21, 20:51:47
I agree with whoever said that sore throat shouldn't happen after smoking cigarettes. But perhaps a non-timing out smoker's cough moodlet, which could happen after a certain number of cigarettes? I also like the idea that addiction could get stronger with each cigarette smoked. There would have to be an incrementing a counter to keep track - I wonder if that could be made to show up as one of those skill journals, like collecting does.
Smoking cannabis should cause the sore throat moodlet. But it shouldn't have any chance for lung cancer, since it doesn't cause cancer. There would need to be some coughing during use, which could decrease based on how many joints (or pipes) smoked. After some number of joints, there could also be a chronic cough that wouldn't leave unless the Sim completely stopped smoking. Maybe using a smoking a lot of pot could start to effect Sims when not high. Young Adults could just get Absent-Minded's autonomous action Think Hard, without any of the annoying queue dropping, which should happen in the Adult and Elder stages (making them basically Absent-Minded with a new name). Sims could become Potheads as Young Adults, Stoners as Adults, or Burn-Outs as Elders. Maybe Adults and Young Adults could "get clean" by not smoking weed for a Sim week or two, but Elders couldn't?
Personally, I don't think that Sim Teens should be able use cannabis. But I think they should maybe have an one time only option to "try cigarettes" which would result in the stupid "curfew" cop picking them up, but with a different message.
What are you? Some kind of human idea well? You're really good at this.
I think all this stuff is worth getting in the mod and now that we've got a possible animation to eventually, someday, maybe use; the rest could be added over time.
On the topic of the "smoking death"(damn this is sensitive - I'm not saying no to this and I'm perfectly fine if it's decided otherwise{like I have any real say}, but I'm just putting this opinion out there so please don't freak the hell out with personal stories and threats of eternal damnation anyone):
I, for one, would rather not use lung cancer in the mod for several reasons:
1. I don't think many people want to see the "C" word in the sims as nearly all of us have been touched by it somehow.
2. Here we go - Not everyone who gets lung cancer smokes and not everyone who smokes gets lung cancer.
3. The disease is kind of a weird one to implement into the mod - If they die suddenly with the simple announcement that it was lung cancer, then fine - that's easy - but also a little lame. And otherwise, how would we portray it?
What I prefer to use is an Emphysema Death, also for a couple reasons:
1. Pretty much all long-term smokers will face it. (and frankly, this scares me more than the cancer)
2. This could easily be portrayed and even almost fun to portray as the sims would eventually start coughing a little bit and over the days/years that cough would increase in length and seriousness as the smoking continues until eventually, and shortly into their elder years, they start coughing into a choking thing as smoke builds up around them and envelops them and they die. *Edit - Plus, this makes this mod a handy way to get rid of all those pesky elder sims. ;D
And on the Addiction aspect: What about making it so they reach a point where there is no stopping? Like, where a sim may try to quit smoking, but it keeps getting added into their inventory and the use becomes automatic? I think that would be kinda cool and funny to implement.
OpiumGirl:
Or we can make up some ridiculous name that isn't recognizable as a real disease! Like "Death from Smokefixiation".
jonas:
Also brilliant. Heck, death by smoking is fine by me. Or Simbacco disease. Or just "Smoking Death" or "Choked by Smoke" - anything is preferable to me than the ol' boring and depressing cancer thing.
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