Custom Clothing - Two Tone Sheer Tie Bikini - NWS

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awrevell:
Quote from: fluxdragon on 2009 June 30, 01:34:56

If someone can indicate how to do this with non skin tight clothing, such as skirts, this would be even sweeter. Because as you would expect due to the mesh, clearing parts of the alpha channel still leaves the big skin toned bell shape on the skirt. I TRIED to use the tutorial for meshing to correct and get rid of, but sadly the skirt like meshes i found in the massive list of alphanumeric stuff in the packages come with legs, and with my limited vertext skills, moving the skirt moves the legs and makes midgets or NBA players. I don't know how to seperate legs or reshape, just drag around vertex points. I'm sure there is a better way of doing it or a better mesh to mod. I thought in sims2 if you got the mask AND multiplier correct, the mesh wouldnt show up like that but all i get is big skin colored clothing :D Any tips from the pros? I've mastered every other tutorial around and am ready to get back into my modding. Been out since sims2 and i was getting pretty good.

Thanks to EVERYONE for their hard work on this.


All skirt meshes come with legs, not just the ones you found.  There are shoe meshes, hair meshes, face meshes, lower body meshes (minus feet), upper body meshes (minus head) and full body meshes (minus the head and feet).  If you want to alter a skirt to be longer or shorter you have to alter the legs as well to make them the right shape below the skirt.  If you don't have the skill now, keep working on it.  Eventually, you will either learn how to do it or learn that you don't have the patience.  Either way you will have learned something important.

fluxdragon:
Thanks, I started to notice this to be true as i progressed, wouldn't know enough to mod the legs, but I'm sure someone will crank some tiny skirts out before I master it! If not I can always cut up some clothing that is tight to the body, I'm trying to create a 80's style girl rock band for my project and throw them together in a house for mass chaos. Thanks again for confirming what I was noticing! Happy simming!

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