what to do with these tombstones?

<< < (4/5) > >>

ElyZap:
This might be slightly off-track but I've been building a little graveyard of NPC ghosts of those that died in the family, and while I love having 6 (so far) ghosts wandering around the lot at night, I hate that they wake up my sleeping sims with the tv.

Has anyone heard of a mod or some interface option to (not really a serious question, since it would conflict with the rights of invited guests I guess, as that's what the ghosts seem to share the status with, but didn't want to be crying out for a quick fix without at least prodding at other solutions) to stop the ghosts disrupting my sims with the tv. I don't mind it when they scare the sims as that's what ghosts are supposed to do, but I fear my poor astronaut won't handle another night after work where he has to get up and switch the tv off.

Annan:
Quote from: ElyZap on 2009 July 11, 22:11:17

This might be slightly off-track but I've been building a little graveyard of NPC ghosts of those that died in the family, and while I love having 6 (so far) ghosts wandering around the lot at night, I hate that they wake up my sleeping sims with the tv.

Has anyone heard of a mod or some interface option to (not really a serious question, since it would conflict with the rights of invited guests I guess, as that's what the ghosts seem to share the status with, but didn't want to be crying out for a quick fix without at least prodding at other solutions) to stop the ghosts disrupting my sims with the tv. I don't mind it when they scare the sims as that's what ghosts are supposed to do, but I fear my poor astronaut won't handle another night after work where he has to get up and switch the tv off.


Don't put the TV in the same room as the bed. There, problem solved.

minidoxigirli:
I built a ghost pen.  It's fenced in, and I put computers, a bookshelf, and benches in it.  The ghosts whine about not being able to do stuff inside, but I just ignore it.  They hang out, and scare each other.

Motoki:
Quote from: DigiGekko on 2009 June 13, 04:34:13

Just to add some more info about ghosts; they'll never be actually "revived" by the Science Lab (it always "fails"), just made into playable ghosts. So far the only way to completely resurrect someone is to make them eat Ambrosia.


The sure fire way is to make the ghost playable via the science lab so that you can control them and make them eat the ambrosia, however they sometimes will eat it autonomously on their own even if the ghost isn't in your control. You just can't tell or control when they will be in the mood and eat it, but you can leave plates of it out for a ghost, just make sure no one else grabs it first. I revived my one kid who died in a fire this way when I wasn't getting the science opportunity.

One of these days I'm going to make a bunch of plates of ambrosia and go to the cemetary and hang out all night and watch what happens. ;)

I believe you can retreive tombstones/urns drop off in the masoluem by selecting the 'manage the dead' option. Also dead sims out in non player controlled houses should have their tombstones end up in there.

chaos:
As long as your playable sim knew the dead sim when s/he was alive, your sim can click the mausoleum and do the "manage the dead" interaction. AFAIK, you don't have to have the urn in inventory or on your playable lot.

The ghost pen is genius! I'll have to try that.

Navigation

[0] Message Index

[#] Next page

[*] Previous page