Objects I miss
Roflganger:
Quote from: romagia on 2009 June 13, 19:35:31
***Thou do not have the right to complain about what has not been present in The Sims 2 base game***
Says who? TS2 base was 5 years ago, and for many players, many, many dollars ago. Where's this rule that says we have to accept being given as little as possible in the base game just so they can milk more money out of releasing the same recycled EPs? How about they start giving us more value in the base game and concentrating on actually delivering new, interesting content for the game they've promised would be such a remarkable evolution from TS2? I don't feel like spending 20-30 bucks on an EP just to get the same exact shit we got in Nightlife or University, etc.
tyleetwen:
What I'm missing more than anything else wasn't a maxis object, but the toddler floor blanket. I hate having to pull someone away from what they're doing just to put the dang things to bed, and I mostly just end up cheating their energy back up.
Also, spiral staircases. I know they weren't in base game, but they've been making em since Unleashed, I'd think they'd have the hang of it by now. I've been playing George Dean in his refurbished firehouse in Riverview, And I wanted to turn the tower part into a multilevel playroom. Too bad there's no spiral stairs and the regular ones won't fit.
Sigmund:
Quote from: Roflganger on 2009 June 13, 20:14:13
Quote from: romagia on 2009 June 13, 19:35:31
***Thou do not have the right to complain about what has not been present in The Sims 2 base game***
Says who? TS2 base was 5 years ago, and for many players, many, many dollars ago. Where's this rule that says we have to accept being given as little as possible in the base game just so they can milk more money out of releasing the same recycled EPs? How about they start giving us more value in the base game and concentrating on actually delivering new, interesting content for the game they've promised would be such a remarkable evolution from TS2? I don't feel like spending 20-30 bucks on an EP just to get the same exact shit we got in Nightlife or University, etc.
Actually, I kind of wonder this too. I remember somewhere in another thread, I was complaining about missing the shiftable paintings option from TS2 (which I still do, btw!), to which someone replied that we didn't get that until AL. This seems like incredibly odd reasoning to me-- if we had to wait for the objects or features in TS2, shouldn't they be available sooner in TS3? We already waited 4+ years for it the first time.
Plum:
This is the most depressing thread ever. I miss everything everyone has mentioned, and am now in a state of infinite sadness. Or something.
I want more paintings and I want them shiftable dammit!! I don't understand why bastard EA would refuse to let paintings be shiftable in the basegame. That's just assholery right there.
Gus Smedstad:
I think it's important to keep in mind that game development costs money. If TS3 included everything from TS2 and the expansions, it would have cost as much to develop as all of the above. Well, perhaps a bit less, but it's fairly obvious that the engine had enough of a re-write that code re-use was problematic.
As it is, the game included a fair number of key elements from the TS2 expansions if not all the chrome. My complaint was more in the way of really basic stuff that somehow got omitted this time around, even as they stuffed in lots of new features.
- Gus
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