Objects I miss

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Gimfalisette:
I also really miss NL-style chemistry and dating. Right now it feels like there's no reason to have a Sim choose any other Sim in particular for a match-up, other than "My biological clock is ticking, I need a mate NOW, and you're standing in front of me." Sims are not turned on or turned off by other personality traits, they don't care about hair color; I haven't played a Snob Sim or one with a LTW related to money, but I somewhat doubt those Sims will really care much about the financial status of romantic possibilities, either. Love is simply a vending machine in TS3.

ElviraGoth:
Smart milk.  It takes wa-a-a-ay too long to teach toddlers to walk, talk and potty train.  Actually, I miss a few of the aspiration rewards.  And I'm not crazy about the lifetime aspiration rewards offered, either.

I liked the career rewards they had in TS2.  Most of them were essential in every sim home.

Playing multiple households was one of the things that kept me interested in the sims.  Having to play one household in a neighborhood is boring as hell.  I've already gone back to playing TS2 because of it.

The piano was usually the only musical instrument my sims had because children could play it.

Toddlers and children getting skills instead of the promise of getting to "start" at a certain skill level as a teen.  WTF?

The toddler wabbit for charisma.  That's how my toddlers spent their time in TS2 until they became children.

An actual ultra speed.  The ultra speeds in TS3 are the equivalent of speed 2 in TS2.  I can clean my whole house while my sims are sleeping.

One thing I do find amusing:  When a sim dies, if you leave the urn in the house (don't know about tombstones) the ghost of the sim comes out and does things around the house like read and work out.  My husband ghost would then sleep in bed with wifey until he got sucked back into the urn.  I then found out that wifey could talk to her ghost hubbie.  Cute.

brownlustgirl:
I miss alot of the things mentioned above. Piano, why EA can't the kids learn music? WTF!!

I am a builder and I miss the simple things. Curved staircases, straight stairs, half-walls. Although the fences are nice, like the wire fencing, but I miss my CC fences. I hate the columns, the arches suck.

I would love to use the "constrainfloorelevation false" on my walls and not have that awful shadow that can't be removed. If it can, please let me know. When I use CFE to make 'stealth stairs', I would like them to stay that way with out them flying up in the air after a sim uses them.  I definitely miss individual roof elevations.

Shoot, just will go play TS2.

Ezura:
Quote from: nekonoai on 2009 June 11, 12:56:03

Quote from: ezura

Why EAxis thought that baby/toddlers only could fall asleep at near fainting when other Sims falls asleep anytime puzzles me.
Clearly, you've never experienced a real toddler. ;) They go until they drop, literally.


Well, I do know that toddlers go until they drop, but on the other hand, real toddlers aren't "perfect" like Sims 3 toddlers, real toddlers become overtired at times. And if you put an overtired toddler into the crib, they won't just quietly sit there for a second, then fall over and fall asleep.  :P
So they made toddlers falling asleep right away at near fainting a convenience, but yet they made it impossible for them to even take naps, making it a mayor inconvenience when playing the game.
That doesn't make sense to me at all, that is what annoys me with the cribs, that I can't even nap the toddlers for a while to get some energy back.
Why make one part realistic and the other unrealistic?
And realistically, a real toddler that is left alone in the crib for 5 hours while awake, won't pass the time by simply giggling, they would quickly become upset by the loneliness. (long before 5 hours!)

They removed the inconvenience that other Sims had to wait until a certain energy level to fall asleep, now Sims can go to bed at any time during the day and sleep. (which is a lifesaver when children wake up too early and wait for the schoolbus)
That isn't realistic, yet they changed it so it would be easier to take care of Sims.
So the baby/toddler sleeping issue is just a mayor inconvenience to gameplay and a half-arsed attempt at making toddlers more realistic.

Quote

And what's the point of potty training toddlers if you still "change their diapers" after they are trained instead of bathing them?

Obviously they are not aiming for realistic toddlers, so why add some realistic features that are limiting gameplay?
It dosen't make sense.

pbox:
Quote from: brownlustgirl on 2009 June 12, 03:31:27

I definitely miss individual roof elevations.

Those are possible in TS3, with an old trick revived -- see this thread: http://www.modthesims.info/showthread.php?t=344816

Have fun! =)

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