Objects I miss

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aspinL:
Yes I do know about the birthday cake. But after having multiple kids I like playing along with their aging time schedule and teaching them to walk and talk before they have to grow up.

Kyna:
Quote from: death owner on 2009 August 20, 17:48:21

The separate on/off aging would be a big help for me. Sometimes you have toddlers and adults in a family, and I always want the toddler to grow up but then you get closer to the adult aging up too.
I didn't have it in sims 2, but I'd love it for sims 3.


Quote from: death owner on 2009 August 20, 18:09:50

Yes I do know about the birthday cake. But after having multiple kids I like playing along with their aging time schedule and teaching them to walk and talk before they have to grow up.


OK, I'm confused.

You said you wanted individual aging so you could grow toddlers up early.  Then 20 minutes later you said that "after having multiple kids" you now play along with their aging schedule to get all the training in.

You must have a very fast computer to have had "multiple kids" in that 20 minutes.

aspinL:
Ha, you have point. But I don't want toddlers to grow up early I meant I wanted them to go along being toddlers for their 6 days (on normal life span), then children, then teens like normal aging, whilst the rest of the family that are adults and young adults wouldn't age a day, that way I can play them for longer, and because I hate to see them get old.

Catangi:
I'd also like to toggle aging for individual sims. I put a sim in Riverview that is luring townies to her house for parties and then locking them into basements to die, but I can't make her into an inter-generational horror if she ages with everyone else. (Unless I decide she should have kids to carry on her legacy, but I don't like the kids much.)

A rabbithole object that's just an archway or a door is a genius idea and would make redesigning the towns, which is so limited now, a lot easier.

shinygobonkers:
Quote from: Catangi on 2009 August 20, 22:25:18

I'd also like to toggle aging for individual sims. I put a sim in Riverview that is luring townies to her house for parties and then locking them into basements to die, but I can't make her into an inter-generational horror if she ages with everyone else. (Unless I decide she should have kids to carry on her legacy, but I don't like the kids much.)

A rabbithole object that's just an archway or a door is a genius idea and would make redesigning the towns, which is so limited now, a lot easier.


ambrosia?

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